Man so much negativity.
I love splat zones. I was uncomfortable with it at first, but like the motion controls, I got used to it, and found the appeal.
Splat zones main draw as oppose to Turf War is how intense it can get. Stalemates, Clutch plays, that feeling when you secure a zone after you've been put under constant pressure. Not to mention the feeling of winning when your opponents are in the lead, but you manage to take it from them during over time.
Don't even understand where the hate is coming from for any of the stages.
Urchin underpass: Has a very interesting dynamic with the splat zone being slightly below ground level. (Though probably my personal least favorite map, though I just dislike it in general).
Arowana Mall: Insane fire fights, a very huge need to pay attention, lots of ways to backstab your opponent.
Walleye: Basically kill each other the level. One giant straight pathway means there are little places to hide. Have to constantly be creative.
Blackbelly: Probably the most intense out of all of them due to the constant stalemates. When this game becomes competitive, this will be the stage people will want to go to. (Well, unless more multiple zone maps are made). The constant stalemates show very large competitive play as it shows how well you are at being offensive or defensive.
Port:...Haven't played actually...
Some other tidbits.
Voice chat: Still don't care. Wouldn't turn it on even with. With random strangers I honestly doubt how well it will help, especially if playing with people who don't know lingo, or are just kids which is what this game is marketed for. Even though it probably should still be an option, I'm telling you now you won't magically be be the best even if it is there. I mean, who even knows if they people you need to communicate the most to, (like say someone who thinks splat zone is turf war), even has voice chat on themselves.
Rank: You shouldn't care about it. All it really affects is how much points you get and who you are matched with. I mean, just because you have an A rank doesn't really prove anything. Only being on competitive teams and winning actual tournaments will prove things. It should be treated like for glory. A mode you go to when you need a quick match that is more up to competitive standards. (Granted, in this case we don't know what the competitive standard is). But hey, can't force you to not care.