Dewnose
Inkling Cadet
Ah, right. Thanks for clarifying.I was referring to the Bamboozler and Tenta Brella alts. But I'm guessing that August will also give us alts of the Ballpoint Splatling and Explosher too.
Ah, right. Thanks for clarifying.I was referring to the Bamboozler and Tenta Brella alts. But I'm guessing that August will also give us alts of the Ballpoint Splatling and Explosher too.
Excellent, sly pun here.Ballpoint I don't have much to say on as I've hardly used Splatlings in this game. This weapon probably wont change that but I'll still give it a whirl.
That was indeed intended!Excellent, sly pun here.
No offense to anyone, but I honestly don't believe that the Explosher will have much of an "oomph" as the Ballpoint Splatling.Excellent, sly pun here.
You see, after reading this, It will only look like a fancy weapon with low damage, as opposed to your usual Sloshers.That was indeed intended!
Also after looking at the Explosher footage it doesn't direct hit in the same way as the Sloshing Machine. A direct shot pierces through inklings for 50-55 dmg and can deal damage again from the explosion, a hit from which deals 35 dmg. This means it'll be harder to use in close combat as even when you get the direct you could still miss the explosion which is necessary to ensure a 2hko.
Also also, Object Shredder may indeed be very useful going by the Rapid Blaster Pro! The weapon does roughly the same damage in a single hit as the Explosher with a similarly slow firerate (so hopefully same damage multipliers), and Object Shredder lets the RBP pop bubbles in 2 hits instead of 3 otherwise. Hopefully this is also the case for Explosher!
Explosher's minimum damage is just 3 points lower than Sloshing Machine's minimum, still a 3hko at worst. Maximum damage is greater, direct + explosion = 85-90 dmg compared to Machine's 76 dmg on direct. Still 2hko at best, but more likely to finish off weakened foes. Then of course you have to factor in uber range + AOE, so I'm confident it'll be powerful.No offense to anyone, but I honestly don't believe that the Explosher will have much of an "oomph" as the Ballpoint Splatling.
You see, after reading this, It will only look like a fancy weapon with low damage, as opposed to your usual Sloshers.
Oh right, I forgot about the Sloshers having an insane range that rivals that of chargers.Explosher's minimum damage is just 3 points lower than Sloshing Machine's minimum, still a 3hko at worst. Maximum damage is greater, direct + explosion = 85-90 dmg compared to Machine's 76 dmg on direct. Still 2hko at best, but more likely to finish off weakened foes. Then of course you have to factor in uber range + AOE, so I'm confident it'll be powerful.
It's not a bug, and you can see it as an exploit, but since the Explosher can pierce through multiple targets (Infinte pierce? Someone test please) and explode when it hits something, it does 55 damage for hitting the opponent and then does 35 when it hits the ground, so 55 + 35 = 90. It's really hard to pull off because you have to either aim well or use the arcing to your advantage, so only skilled players would probably use it effectively......Yes I am double posting just accidentally found a new technique possible with the new slosher
Direct with this weapon deal 55 dmg., indirect deal 35dmg
However there seems to be either a bug or maybe an expoit in the mechanics
By aiming slightly off center of the target (aiming for around the top or bottom corner while still on the target) you can connect both the direct and splash damage, this combined with the ink vulnerability deals a whooping 90 damage
Might take time to actually do effectively in game but this could be a really cool advanced technique if you can do it consistently
Now we just need a name....
New Albacore Hotel may not be my precious Mahi Mahi Resort *holds back tears* but... but it'll have to do for now. *wipes eyes*
@Saber, I should be good to go next weekend if anyone wants to join us. Otherwise I'm also up for Tenta Twin Team meme as well. lol
I've gotten way too comfortable using curling bombs with the Bamboozler MKI because the MKII feels really slow when having to travellike a plebthe old-fashioned way. But if you trust in your aim it's a good hunter setup as your range can reach about the full radius of your furthest toxic mist cloud and burst bomb throw. And even with four mains worth of sub power up you can almost reach the center of your furthest toxic mist cloud.
Tenta Sorella I find amusing and hope I don't find myself on the receiving end of a good one. Short of a Sting Ray counter at best, you can pitch camp somewhere, especially at a chokepoint, and just stay there. And working with even one teammate it can be wonderful in stopping or aiding a push. Clam Blitz Tenta x Tenta Sorella twin league is definitely worth trying/seeing for the lulz.
I'm sad that we won't have that weird, datamined, ink bubble slosher weapon, but I'm okay with this. I just wish there was some sort of confirmation to tell when I scored a direct hit like with the sloshing machines! Or at least a better confirmation when I scored both the direct and indirect hit for -90hp. It's especially tricky to use because the explosion hitbox is smaller than the ink radius, unlike a suction bomb where the hitbox is the size of its ink radius. @Saber, you have a clip on getting that max damage with the Explosher, please?
I'm liking the concept of the Ballpoint Splatling... but it's mechanics is requires changing so much of what I'm use to with the other splatlings.
But who would win in a pure run speed foot race between the ballpoint and mini/zimi?
- "Why am I not shooting anything?! It was shooting just a second ago?! OH!!—" *let's go of button*
- "Okay, I got this charge, recharge, constant fire thing down but how much ink—" *empties tank while running over to stop a push, team is wiped*
- "So I can just stop firing by pressing the button instead of going into squid/octo form? Cool!" *fails due to muscle memory*
Not an exploit, Nintendo even showed this off themselves. Plus it'd be awkward for the heaviest Slosher to be the weakest one. Aiming low near their feet so the shot doesn't sail too far behind them should help get both hits more often......Yes I am double posting just accidentally found a new technique possible with the new slosher
Direct with this weapon deal 55 dmg., indirect deal 35dmg
However there seems to be either a bug or maybe an expoit in the mechanics
By aiming slightly off center of the target (aiming for around the top or bottom corner while still on the target) you can connect both the direct and splash damage, this combined with the ink vulnerability deals a whooping 90 damage
Might take time to actually do effectively in game but this could be a really cool advanced technique if you can do it consistently
Now we just need a name....
Then why did you play it to rank X?got to rank X.....in clamblitz with the CE-liter 4k (ironically I despise this mode so much)
The meme team Bamboozler is ready! Not having curling bombs is weird but I also can't live without the toxic mist since it makes dealing with substrafers and runspeed stackers so much easier.New Albacore Hotel may not be my precious Mahi Mahi Resort *holds back tears* but... but it'll have to do for now. *wipes eyes*
@Saber, I should be good to go next weekend if anyone wants to join us. Otherwise I'm also up for Tenta Twin Team meme as well. lol
I've gotten way too comfortable using curling bombs with the Bamboozler MKI because the MKII feels really slow when having to travellike a plebthe old-fashioned way. But if you trust in your aim it's a good hunter setup as your range can reach about the full radius of your furthest toxic mist cloud and burst bomb throw. And even with four mains worth of sub power up you can almost reach the center of your furthest toxic mist cloud.