MINKUKEL
Inkling Fleet Admiral
- Joined
- Aug 11, 2017
- Messages
- 773
Competitive is just a world of its own. Things that apply there don't necessarily apply in normal play.Can someone explain to me what makes splashdown and tenta missiles so bad in competitive? I use em all the time and they help more than hinder, but they're the talk of the town when it comes to worse specials.
In normal games, Splashdown and Tenta Missles are fine.
In order to counter a Splashdown you need to 1) react quickly enough, 2) aim quickly enough, 3) have a weapon that damages quickly enough to kill the person. That takes a lot of deliberate practice, which is why the 'problem' of shutting down Splashdowns isn't relevant outside of competitive.
Maybe it's a hard sell in competitive whereas Inkjet is good there, I don't know because I don't follow competitive, and I frankly don't care. All I know is that in normal play, people suck *** with the Inkjet, and the Splashdown is very usable.
I doubt people held back on playing it because they didn't like the way it looked, lol.That, and the (personal) fact that the base TTek looks NAUSEATING.