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So it been a while since I have played Splatoon 2 and honestly I decided I revitalize this old thread I posted and kinda revamp it a little taking a little more of an objective look at the parts of splatoon 2 that I would like to see changed going foward
*I had done this before with splatoon 2 think tank and had lots of fun with it so why not get the think tank brewing again?
Complaints:
Before you get upset this is more or less just a look at what I feel should be improved going
forward
I love splatoon 2 and honestly it is a great game but there are some areas where I wish that more was added to the game hopefully these can be address in the future
Salmon Run
This was such a unique mode to Splatoon and I love having the PvE style battles however they though interesting were repetitive especially since the times the shifts were available were random
Weapons never changed on that shift, nor did the map, and no new enemies outside of the ones introduced at start ever added to the mod
My sugggestions
My Dream:
I would love to see a full on raid event for Splatoon 3, where instead of defending a point, you have to reclaim a point from the Salmonoids or from rouge octolings fighting through waves of enemies in a story sized map to fight a boss at the end
Game Modes
Again is already alot at base, however they only added 1 new mode from launch and honestly that mode is really fun and creative and I had wished they would add more to both the ranked and the casual side of splatoon in the future
My Suggestions:
Like imagine being a charger who can switch to an inkbrush to repositon or support their team in map control, or blaster who can switch to a brella based weapon to better support an objective
Would it be balanced, possibly not but it could add so much to the entertainment value and strategy of the game and honestly I would love that
*I had done this before with splatoon 2 think tank and had lots of fun with it so why not get the think tank brewing again?
Complaints:
Before you get upset this is more or less just a look at what I feel should be improved going
forward
I love splatoon 2 and honestly it is a great game but there are some areas where I wish that more was added to the game hopefully these can be address in the future
Salmon Run
This was such a unique mode to Splatoon and I love having the PvE style battles however they though interesting were repetitive especially since the times the shifts were available were random
Weapons never changed on that shift, nor did the map, and no new enemies outside of the ones introduced at start ever added to the mod
My sugggestions
- Add multiple maps types to each shift making simply put it will help maps and prevent staling the overall gameplay
- Add more enemies, even vanilla, have slamons with jetpacks that hover around, or ones with various types of weapons, and add more bosses
- 8 player PvE mode more players larger maps would make this so much more fun to play
My Dream:
I would love to see a full on raid event for Splatoon 3, where instead of defending a point, you have to reclaim a point from the Salmonoids or from rouge octolings fighting through waves of enemies in a story sized map to fight a boss at the end
Game Modes
Again is already alot at base, however they only added 1 new mode from launch and honestly that mode is really fun and creative and I had wished they would add more to both the ranked and the casual side of splatoon in the future
My Suggestions:
- Casual Mode Invisible Ink: you can't see the map at all, instead you have to paint and gradually fill in an invisible map, would be played similar to turf wars but with an extra touch to make it unique
- Custom stage builder: let us have a shot at making our own stage with some of the resources already in game it would allow for the artistic side of splatoon to come to the forefront or at least make some interesting scenarios
- Classic Arena mode: have a group of mobs go from a spawner and attack turrents along the map, players must destroy the turrents and the enemy spawner to win
- Boss rush mode Inkling must compete to see who can take out the most salmonids bosses, defeating them and taking the eggs to a basket similar to Salmon Run however enemies can steal eggs from your basket as well
Like imagine being a charger who can switch to an inkbrush to repositon or support their team in map control, or blaster who can switch to a brella based weapon to better support an objective
Would it be balanced, possibly not but it could add so much to the entertainment value and strategy of the game and honestly I would love that
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