Cadet Strongarm
Pro Squid
what do you think about it and are you getting?
The original Super Mario Bros. 2 uses the same assets as the original Super Mario Bros. The "Super Mario Bros. 2" that was released in North America is a re-skinned version of Yume Koujou: Doki Doki Panic developed by Fuji Television and overseen by Nintendo to promote a big Yume Koujou event in the late 80s. Back then, nobody was aware of this outside the companies involved, because the World Wide Web wasn't built by Berners-Lee until 1989 (and the very first web page in 1990).The only thing it seems to be lacking is Super Mario Bros. 2 assets
Hopefully there'll be some kind of review system, but I don't see it being tied to Miiverse.I'll probably be getting the game, but I'm not really creative, so I'll just play other people's levels. Hope there's some rating system to rate individual levels, and hope it's not all connected to miiverse.
I just beat your two levels. The second one is harder than the first. Those levels you made are far more creative than most stuff I've seen.Eh, people are still learning how to make Mario. They're not gonna become EAD overnight, y'know. It'll be a while before great levels become more common.
And yeah, not having SMB3 and SMW off the bat sucks. Fortunately you can unlock them fairly quickly, but it still seems a bit odd, considering NSMB is unlocked from the start.
But yeah, the editor is easily the best thing about Mario Maker. Can't wait to see what else they add to it. Hopefully we'll get slopes at some point. And Luigi. I'd like to see properly-playable Luigi in Mario Maker (not just a mushroom).
On a semi-related note, how do you unlock the Luigi Mushroom (the one that makes Mario skinny and tall and weird-looking, and makes him jump higher and his traction Luigi-y)? I've seen it, it looks funny, I want to play around with it, but I don't know how to get it.
Oh, and hopefully we get Poison Mushrooms at some point. Those would be fun to work with.
Also, I've made a couple of possibly-not-crap levels in Mario Maker. Here are the codes, if anyone wants to give them a go:
B8D8-0000-0016-CF66
A2A4-0000-0018-3F51
Gonna make that level of just Bowser-throwing Lakitus tonight
Haha, thanks!I just beat your two levels. The second one is harder than the first. Those levels you made are far more creative than most stuff I've seen.
These were nice, I liked them.I uploaded 3 of my World 1 stages, there's no SMB3 or SMW themes in them though. They're not the best, but I thought I would share anyway.
2167-0000-0032-E9AB
4B7A-0000-0032-F048
D07E-0000-0032-F1A6
Thanks! Now I've just gotta beat 10-Mario a lot.Edit: The Skinny Mushroom? I heard it's unlocked through the 10 Mario Challenge (Not 100 Mario Challenge)
You have to keep beating it until you finally play the last four stages, which are the NWC Courses,
beat those and you'll get the Skinny Mushroom. When you do unlock it, shake the Super Mushroom
and it'll turn into a Skinny Mushroom.
Yeah, that is kinda surprising. I found it kinda easy to be honest (though I didn't find the secret area).Thanks for the comment! :)
I am surprised that that my castle level has about a 26% clear rate...
It was intended to be our World 1 castle level and I'm surprised quite a few people had a hard time with it.
No need to be sorry if your post is a bit long. Believe me, I've gone longer. Far longer.Anyway, there's a secret in it, nothing much.
In the middle of the level, you'll notice a note block. You'll need to be Super Mario.
Don't hit the brick block on the left of the note block. It'll be used later. Use the note block to clear the blocks vertically leading
to another one above you. Then clear the vertical row of blocks on the left of the one you just destroyed to reveal a hidden
block with a Bob-omb inside.
He'll start traveling back and forth above you and you'll have to hit him with the above note block using the one below you.
If you did it right, he'll explode to your left clearing some of the blocks. Destroy any others in case he didn't do a good job.
It happens. Now hit the brick block and run into the piranha plant to power down, now go up the path you made
and enjoy the secret!
Sorry for the mouthful.
I'm the same way with anything with a level editor. Well, maybe a bit worse. I can't keep anything unless it's perfect.I'll upload some more, but they need a little polish first.
Glad to hear it's not bad for you. :) It's supposed to be easy after all.Yeah, that is kinda surprising. I found it kinda easy to be honest (though I didn't find the secret area).
I always feel bad making long posts thinking "Gee, look at that guy run his mouth!" Thank you for your words!No need to be sorry if your post is a bit long. Believe me, I've gone longer. Far longer.
And I was wondering how to get to that! Thanks!
I always waste time trying to make things look nice. Some find it unnecessary but that's part of my polish.I'm the same way with anything with a level editor. Well, maybe a bit worse. I can't keep anything unless it's perfect.
And I just realized while playing through them that the NWC levels had one level for each theme. That's... actually really nice.
A lot of people are freaked out at how Mario looks after obtaining this powerup. Some call him Slender Mario and the sound effects for him are... kinda chilling. My friend Mat cannot play the game without cringing when he plays Skinny Mario. It's pretty hilarious actually watching him react to that. Though I agree the sound effects are creepy.Edit: The Skinny Mushroom? I heard it's unlocked through the 10 Mario Challenge (Not 100 Mario Challenge)
You have to keep beating it until you finally play the last four stages, which are the NWC Courses,
beat those and you'll get the Skinny Mushroom. When you do unlock it, shake the Super Mushroom
and it'll turn into a Skinny Mushroom.
Indeed. Skinny Mario is odd and out of place in this game. I understand it's to give the player Luigi physics without actually putting Luigi in the game.A lot of people are freaked out at how Mario looks after obtaining this powerup. Some call him Slender Mario and the sound effects for him are... kinda chilling. My friend Mat cannot play the game without cringing when he plays Skinny Mario. It's pretty hilarious actually watching him react to that. Though I agree the sound effects are creepy.