How did I miss this thread? After learning how to play some of these weapons here are my personal feelings on the best weapon are of course the splattershot, nzap, slosher (since nerf has wider outbox than SM and tentamissles), mini splatling and the splat/hero duelies
All have good stats varying gear setups, and amazing kits
On the other hand I feel the worst weapons in the game are the H-3, vanilla squiffer, and scoped vanilla e-liter 4k
I feel that in spite of everything unscoped E-liter has a purpose, it works well on maps like port mackrel, starfish mainstage, and a few other maps.
Goo Tuber as I mentioned on a previous thread is a weapon that require you think about your encounters before going in it does require a lot of effort to use but it also unlike other charges play multiple roles in a battle.
H-3 has no niche in it's gameplay many other weapons with range have a lot more effective and posses no end lag
I love the squiffer, but it posses no way to defend itself or to protect itelf at close range, and consider it has the least range of any charger and that it variant (my S1 main) is tons better this one will be left in the dust.
Lastly lacking the charge save and having blinded the e-liter 4k scopes, I think I have said enough
@RoronoaTREY15
Firstoff, this is Cloud, not Mario nor ryu and not even close to batman...the splattershot is the easiest weapon to win with a low skill ceiling, impressive to see one played well but other players pick it up following meta and are terrible with it.
Also I rufuse to use any splattershot, I made a vow back in Splatoon 1 and I am not breaking it in Splatoon 2
#NotMyPocket