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- Oct 19, 2015
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that phenomenon where the game shows
Another cool trick to apply is cancelling you swim animation by holding zl firing once and swimming awayGood advice. While I usually keep myself from charging them, I will do so sometimes when I think I can splat them before they can swing. But what really trips me up is how they move in the air, turn, and swing. I've attacked many a dynamo from the side, only to get splatted, or at best, trade. I need to work on my timing with them I guess. The intimidation factors into it too.
Also if you spam zr like a nozzlehose player and quickly change direction away from the dynamo it make it hard to position itself and then you can attack