Shirma Akayaku
Pro Squid
I made a post before about specific weapons and sub weapons I'd use, but here's how I'd arrange them in a loadout:
Main weapons, sub weapons, and abilities:
Loadout 1:
Aerospray MG, Seeker, Kraken - This will make me a pain in the butt for the opposing team. Add this with abilities like Run Speed Up, Ink Saver (Main), and Special Duration, I'll be up in your face at all times and annoying to deal with.
Loadout 2:
E-liter 3K, Ink Mine, Echolocator - The super campy playstyle. Being able to snipe from very far away and locate all enemies will mainly support the team by helping them stay alive. The Ink Mine is a better choice than the Bubbler to help cover myself since I can run away and set up a trap if opponents try to swim up to me or chase after me. Couple this with Swim Speed Up, Ink Saver (Sub), and Ink Resistance Up, I'll be able to keep teammates alive while getting rid of opponents.
Loadout 3:
TBD
Main weapons, sub weapons, and abilities:
I might try to dress for style, but if it keeps me away from specific abilities that I want, then I'll ditch style entirely. Anyways, I'm planning on having specific loadouts based on my several different playstyles and maps that are available during each 4 hour period. I'll share some of my weapon choices and abilities.
Main Weapons:
Aerospray MG
Jet Squelcher
E-liter 3K
Splatter Scope
Paintbrush
Sub Weapons:
Splat Bomb
Seeker
Ink Mine
Special Weapons:
Bubbler
Echolocator
Kraken
Abilities:
Ink Saver (Main)
Special Charge Up
Ink Saver (Sub)
Ink Recovery Up
Bomb Range Up
Run Speed Up
Swim Speed Up
Special Duration
Stealth Jump
Ink Resistance Up
Main Weapons:
Aerospray MG
Jet Squelcher
E-liter 3K
Splatter Scope
Paintbrush
Sub Weapons:
Splat Bomb
Seeker
Ink Mine
Special Weapons:
Bubbler
Echolocator
Kraken
Abilities:
Ink Saver (Main)
Special Charge Up
Ink Saver (Sub)
Ink Recovery Up
Bomb Range Up
Run Speed Up
Swim Speed Up
Special Duration
Stealth Jump
Ink Resistance Up
Aerospray MG, Seeker, Kraken - This will make me a pain in the butt for the opposing team. Add this with abilities like Run Speed Up, Ink Saver (Main), and Special Duration, I'll be up in your face at all times and annoying to deal with.
Loadout 2:
E-liter 3K, Ink Mine, Echolocator - The super campy playstyle. Being able to snipe from very far away and locate all enemies will mainly support the team by helping them stay alive. The Ink Mine is a better choice than the Bubbler to help cover myself since I can run away and set up a trap if opponents try to swim up to me or chase after me. Couple this with Swim Speed Up, Ink Saver (Sub), and Ink Resistance Up, I'll be able to keep teammates alive while getting rid of opponents.
Loadout 3:
TBD