The Dualies because of how much mobility they give the player even while using a ranged weapon. One of my favorite tactics in Splatoon 1 and still now in the 2 is to keep your movements quick and unpredictable, kind of like the stereotypical ninja, all the while still being able to be a few feet away to get the splat. Before your opponent knows it, they're either in splatting range from the sides/behind, or you've escaped their sights. The only two issues with this class are the damage output and range, one of these problems which is fixed with the squelcher dualies, and if your aim is steady, the amazing firing rate should make up for the underwhelming damage. Of course, I haven't given up on the other shooters, mainly the splattershots and splattershot pros, but I'm glad that Nintendo introduced this new weapon class to optimize the fast, stealthy, and unpredictable style of play. To be honest, though the rapid fire shooters have always been my favorite weapon class, I've loved all weapons that have rolled off the line EXCEPT the rollers and brushes. I know it sounds ironic since these classes fit my style in spades (respectively), they just don't give me the range and the general "jack-of-all-trades" feel I like to look for. No matter what the they have to offer, I just can't get comfortable with those classes, mainly because though I like to be fast and sneaky sometimes, I still want to keep my distance. Maybe I just haven't practiced with them enough, but I can't seem to like them. And also the nozzlenose class, I tried it once and I'm not touching it again. (man, I can really go off on a tangent , can't I?)