Then if it gets to the point where "there's more than just in game rewards" why would we choose to play something as random as Turf War? Read flc's post right above yours if you don't believe me (a random internet user with very little credibility when it comes to Splatoon).
I can understand the turmoil with turf war, but honestly if people are gonna start using the word fluke to justify them loosing matches then there's no reason to take that seriously. I've had these "flukes" happen to me and i've bee able to actually avoid them. oh and the "perfect team argument" is bull, weapons dont make the team it's how you use them. there is a set strategy for every mode, on every map, that any weapon can do, however it depends on when you do your part and how smoothly you do it. coordination isn't always perfect, some things happen way too fast to communicate. If you know the map and the weapons that the other team is using you can actually predict what they will do. so regardless, turf war imo is fine for competitive play in tourneys, but only if its for a specific round(s) and not the whole tourney.
I'm guessing people are gonna take my response as " TL;DR you're salty because you lost to people using overused weapons and you should have known where they were, no excuses etc etc git gud, no salt"
thats nowhere close to what i am trying to get across if some dont understand
I love TW as much as the next guy. Yes it has flaws, and yes there are some incredibly stupid things that occur in TW, but that's only to be expected. it's a shooter/competitive game, everymode is gonna have its fair share of bs, rewards, fun.