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I personally think its almost impossible to get to S+ 99 without save scumming. The highest i have gotten to is S+ 46 and when you get to higher ranks, you gain less points(this is in a full S lobby seeing how S+ lobbies are insanely rare), in S+ 0-40 you gain +3 per win, pass 40 is +2 and im...
I can see some uses of it but using it to dodge (being on the tower and jumping to an ally on the tower) more than one person seems pretty hard because people can catch on to it and if there 2+ people around, how are you going to do anything out of the jump if theyre just sitting around the...
Depending on how ever you play, i cant really tell what youre doing wrong or right. Tips for splatzone, you can either fight around the zone a long range weapon and snipe ppl off the zone or play the objective, as in always covering and going for control and staying alive and not so much kills...
Ummm ok, well the dynamo isn't on here and that roller is literally the hardest and most annoying thing to play against in ranked. With lag and the rollers huge *** range with a ONE HIT KILL, its very difficult to kill them without trading or dodging in general, even with a long range weapon. I...
You really cant always tell which team is going to be more popular. Even though i had a long win streak for cats and lost, i was playing to max out and losing to popularity doesn't change which team ill choose in the future because ill still choose the team i actually like. I think it's more of...
I would like a teamdeath match type of mode but i hope they would change the respawn timing to make it quicker and add new spawns so people cant spawn camp. I think it would be cool if they could add more spawns to somehow do a FFA or 2v2v2v2.
I think the point system is weird, like its based on whats the lowest and highest rank on the other team and compares it to your own rank and not like your whole teams rank. Like it's based on individual player's ranks and not an overall team's rank.
Think about how you need to see the map(from the sky you cant see walls), one thing i see from most people, is people dont cover the top of creates and small barriers, like the top area of saltspray rig.
Well tenacity works when you're losing or have uneven number of teammates. I think it's really useful in ranked(not turf war). In turf war i feel like it depends on what weapon you use and how you play, makes certain abilities better or worse.
A thing i complain about, even at A rank, that if you focus a lot on the objective and staying alive, and not so much kills. Winning/keeping the game even can be very easy at any rank. It's an obvious tip in ranked but if no one goes for the objective then no one goes for the win...
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