Hello everyone! It's been quite the day. With the official launch of the full Squidboards site, it's great to see the culmination of Squidboards happening before my very eyes. Last year when I was in the Smash Bros. Invitational, I didn't even know what Splatoon was. Hadn't heard a single bit of information about it. But when I got to the E3 show floor, finally getting the game in my hands for the first time, the game felt oddly familiar. Like I had played it before. But obviously I hadn't. I then realized what this feeling was. The gameplay felt like all of my favorite things from previous games – high intensity, competition, smooth and quick movement, tons of control. The Melee player in me, the Gears of War player in me, the gamer in me, all roared with excitement. I didn't stop playing Splatoon until I had at least a few hours of the game under my belt. It was that good. So deciding to create Squidboards was a pretty easy decision. I knew I'd be playing this game for a long...