Cyan
Inkling Commander
Well I didn't exactly start the argument, but of course there are people who can't get on with Splatlings, and that's fine, it's just most people can use it very well. I'm not mad at the kit, I'm more annoyed at the weapon AND the kit. I can use the Tri-Slosher and not feel like a scumbag, because the kit allows the weapon to get close where its range is not all that great. It's a frustrating weapon because it's range is great, it's turfing is great, it's strafe is great and it got what is one of the most powerful sets in the game. That's where my complaint comes in, because it makes a weapon that's decent become overused and annoying to play against. The Tri-Slosher can 2HKO, but its range is poor which is where the Disruptor comes in as it allows the Tri-Slosher to approach more easily and the Bubbler is meant to be on short ranged weapons, and the only longer ranged weapons that I'm okay with it having are Classic Squiffer and Custom Hydra (a weapon that is very vulnerable when charging up a shot). This weapon is annoying because it is very difficult to approach with most weapons and when you do outplay them and get 1 hit from splatting them, they Bubble, throw a disruptor and splat you instead. Yes that's how you play those specials, but it's not fair to get splatted when you outplayed them and they were about to get splatted for their mistake.i dont know how the entire argument you have going on started but thats.....completely untrue. if you can use zimi, good for you, but i know for a fact me + mant other people just are unable to use it with out a lottttt of practice. if youre mad about its kit then well, my fave weapon is vanilla tri slosher so idk what to tell you there exactly, but otherwise you just seem annoyed that.....people like the weapon and play it well?
but anyway
carbon rollers, bamboozlers, rapid blasters and custom range blasters i just cannot make sense of at all, despite trying a lot. sploosh might soon be added to the list since ive been trying to learn it for a while but im horrible at it so far. i have respect for people who are good at those weapons honestly
The Inkzooka in Single Player has never been the same as the one in Multiplayer, and never will be. The Multiplayer (online) Inkzooka has always been a 6 shot special, you get 6 shots and it ends. Nothing more, nothing less. The only nerf the actual use of the Inkzooka was that there was delay added to the start up of the Inkzooka, meaning you could no longer activate it and get a shot off almost instantly. Other than that, there is still the same amount of delay between the shots, and still 6 shots with no Special Duration Up in use. It has not and never will be an OP special, if you get a quad with an Inkzooka, you earned it by aiming at them and getting accurate shots off. The Bubbler on the other hand can be used to protect when you got outplayed and were 1 shot from being splatted (as mentioned earlier), then you splat them without the skill they used to sneak up on you and get all but that last hit on you. Same for Kraken, whilst that is the way the special is meant to be used and is used, it still doesn't make it fair, if you screwed up and the other player outplayed you, you shouldn't get the "Bubbler/Kraken and splat them" card, because you weren't good enough and shouldn't have cheated them out of their hard earned ambush or flank.The "git gud" was for sarcasm.
I didn't get the game at release and didn't actually use the inkzooka at all until it was nerfed, so I am just assuming it used to be as OP as it is in single player mode, where urchin underpass has not changed. That inkzooka can fire nearly 2 shots a second with no start lag and it shoots farther than an e-liter, so yes, it did used to be OP. You didn't say anything about bubbler though, which requires you to aim as well, and you can usually only get 1 person with a panic kraken, unless the entire team is after you.
I have seen more splatlings now, but I still don't think they are POPULAR, unless you count all of them together. The reason I say this is because you still see a tentatek or a .52 gal every match, but you might see a single splatling a match or less often. Now, if you don't like people exploiting a weapon, then don't play the game. Your example of people "right side peeking and staying at max range" is how people play the game and succeed when they have to compete with other good players. If somebody has more range than you, then they will make sure you can't hit them while they can hit you. If you don't like that, well, chargers exist. We will never see more splatlings than chargers, and that is a fact, just because chargers have more range and charge faster at the same time. Also, I can compare the old luna to the zink mini, do you know why? Because it was an update weapon, and it was very overused when people learned how to use it. Also, why does nobody use the vanilla mini? IT HAS THE EXACT SAME KIT AS THE TENTATEK AND EVERYTHING YOU SAID ABOUT THE ZINK MINI (minus bubbler) AND NOBODY USES IT, BUT YOU STILL SEE LOTS OF TENTATEKS! I really love the mini, but nobody uses it.
Aside from maybe one or two battles a day for the past several weeks, I have not been able to play very much lately, though I am getting more time now. This means I don't know the current OU weapons, but I still see many tentateks when I play, no matter what mode it is. My point is, I do not see how you can say the zink mini is overpowered, which is what you are implying, but I still think it is not as bad as what you think it is.
This is not a valid argument because every lobby had at least 2 or 3 at its peak of popularity, and the tentatek used to be even more popular, for no reason. That is something that you cannot fight because the tentatek used to be the most overused weapon in the game, and nothing will ever come close to that level of popularity.
p.s. don't fight me in a comment war, I always win them. ;) I know I've won when they are too irritated and don't respond anymore.
You want to know why the Tenatek and .52 Gal are "overused"? It's because they are generally good all around and have no real weaknesses, which is why they'll always be "meta" weapons. The Splatlings are still more common than you state, and that may be because you aren't playing as often, and timezones also have an impact on the players you encounter and the weapons they decide to use. I generally see a Splatling every match, and are almost always the Zimi, Heavy Deco or Custom Hydra. The Zimi is that bad, and the devs are clearly aware of it's overuse and problems in matches, hence why it's going up to Heavy Special Depletion from Medium in 2.8.0 next week. Your statement about the vanilla Mini? It's not used because the Tentatek has the same set and does it much better. In fact, you can apply that logic to a lot of weapons. Where's the Tri-Slosher? Nowhere because Zimi does the set better. Soda Slosher does the Octobrush Nouveau's set better as well, just like the Krak-On does the set better than the Octobrush. Every single weapon you find that shares a set with another weapon won't be used in favour of the weapon that does the "main" better with the sub and special.
I won't stop playing the game because people exploit the game with their weapons. To be honest, this better not be another one of your "sarcasm" comments, because the git gud was never written in or given special font properties to imply sarcasm, and once again is a non-constructive comment. Sure, you don't think the Zimi is as bad as I do, and I can respect your opinion, but don't bash mine for the sake of it when I can back up and justify my opinions on weapons and why I don't particularly like them unless you do it in a way that shows why you don't agree, rather than trying to be "funny" and "sarcastic" with the response. I have no intention of having a "comment war", because those derail off topic very fast and aren't fair to the community, the person who started the thread and are just obnoxious and annoying because one person wants to be the "winner" because they have to have the last word, then turn it into a victory because the other person is more mature and has a better sense of when they've said enough and won't respond because it's a detriment to the thread and forum. There are flaws with a lot of weapons in the game, and some of the maps and the modes, but we just have to learn how to deal with them. They'll still be frustrating to play against and see, but we have to learn how to play against them. This thread is about what weapons you won't use and why, and I have given my reasons and justified them. The fact you've picked faults in my opinions twice now shows the lack of relevance to the thread, you could have said in your 2nd post that you don't necessarily agree, but you respect my opinion and stance on it. Also that bit you quoted from my older post with the .96 Deco, this was happening for a very long time on Tower after that weapon launched, yet you said it's not valid because "every lobby had 2-3 at the peak of its popularity". That wasn't my point, my point was that between the .52 Gal, .96 Gal Deco, pre-nerf Luna and pre-nerf Splash Walls Tower was terrible. I also stand by my comment on those weapons being over popular and the biggest issues with Tower, generally now they are less irritating and easier to deal with, but still I won't use them because they are easy use weapons and personally the .96 Gal Deco and .52 Gal shouldn't have those sets with the power of the main weapon. I doubt I'll reply again, not so you'll "win", but because you probably won't acknowledge my points without turning it into a "comments war" and completely derailing the thread, and I won't make this thread go off topic and ruin it for everyone else.