Egregore
Splash Wall of China
Even though we lost due to popular vote (38% - 62%), my feline friends put in major work!
You guys the real MVP.
*fist bump*
You guys the real MVP.
*fist bump*
Splatfest was so close, my dog team had the exact same string of things happen: obliterate forty out of every fifty cat teams we played, often as only three playersI can't even count the winning streaks cats got in a lot of the games I was in.
It was a heavily close game, but we even won a match with just 3 members against 4. I felt so proud.
If only 6 more of the same item mean that much to you, by all means do it for that, but I'd rather fight that much harder for a team that I can actually get behind.I have to say, the current system that determines the splatfest winner is garbage. It really is nothing more than a popularity contest. Statistics will tell us that winning percentage is not likely to deviate very much between two evenly numbered teams in a very large scale. However, popularity of said teams can skew heavily to one side, as shown in this splatfest.
I would have just joined dogs if I knew they were going to win, despite consistently winning 75+% of my cat matches. Now that people know how this works, expect even more heavily skewed results if Nintendo keeps this system. People will start predicting the winners as if this was a political race. Nintendo either needs to give equal rewards to winners and losers to prevent this, or make winning percentage the sole factor in determining the winner. The snails are exclusive enough that I would have no qualms just playing for the "winning" team in the current system.
Especially since the RNG for rerolls is unkind. Could probably waste all 24 (if your team dog) snails on one gear and it still not get perfected/the subs that you want.If only 6 more of the same item mean that much to you, by all means do it for that, but I'd rather fight that much harder for a team that I can actually get behind.
Not gonna sacrifice my actual choice just for some temporary items.
I actually own two dogs and one cat, so I didn't care much either way. The only thing that pushed me to cats is this annoying guy I have to deal with who never shuts up about the superiority of dogs.If only 6 more of the same item mean that much to you, by all means do it for that, but I'd rather fight that much harder for a team that I can actually get behind.
Not gonna sacrifice my actual choice just for some temporary items.
This! So much this!Especially since the RNG for rerolls is unkind. Could probably waste all 24 (if your team dog) snails on one gear and it still not get perfected/the subs that you want.
True for some people, but except for the times where we'll have to pick between things I like the same/could care less about, than I'll always pick what I like more regardless of who's more likely to win/winning.I actually own two dogs and one cat, so I didn't care much either way. The only thing that pushed me to cats is this annoying guy I have to deal with who never shuts up about the superiority of dogs.
Either way, that's just my analysis on the current system, and I think it's pretty flawed. I don't see most serious players being "noble" enough to fight for a team that they know is going to lose and earn them lesser rewards. If this system stays, I don't think that the teams that are picked are ever really going to be indicative of true popularity anyway. And those slugs mean a lot more than you think to the many players who wish to min-max this game.
Edit: Still love this game BTW. Certain things could obviously use work, though.
Yes, this, 1000000% this. Using popularity is utterly ridiculous. Especially after how things turned out, it makes me question why I even bothered trying.I have to say, the current system that determines the splatfest winner is garbage. It really is nothing more than a popularity contest. Statistics will tell us that winning percentage is not likely to deviate very much between two evenly numbered teams in a very large scale. However, popularity of said teams can skew heavily to one side, as shown in this splatfest.
I would have just joined dogs if I knew they were going to win, despite consistently winning 75+% of my cat matches. Now that people know how this works, expect even more heavily skewed results if Nintendo keeps this system. People will start predicting the winners as if this was a political race. Nintendo either needs to give equal rewards to winners and losers to prevent this, or make winning percentage the sole factor in determining the winner. The snails are exclusive enough that I would have no qualms just playing for the "winning" team in the current system.
Well, it's at least good to know we were the REAL winners, despite what the game's ranking system would have you believe.
Yes, this, 1000000% this. Using popularity is utterly ridiculous. Especially after how things turned out, it makes me question why I even bothered trying.