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Gear Discussion Thread

Discussion in 'Competitive Discussion' started by jp4464, Apr 23, 2015.

  1. Katsumimi

    Katsumimi Inkling

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    I would love a barrette hat to go along with the paint brush.
     
    Lyn likes this.
  2. nix

    nix Inkster Jr.

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    Maybe splatoon will take the #1 place in the 'war themed hat simulator' category.

    I'll let Robin Walker know he's got some competition.
     
  3. Lyn

    Lyn Squid Savior From the Future
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    They'll have quite the competition!
     
  4. Space Stranger

    Space Stranger Inkling

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    My choice of costume sets:
    • Catholic Schoolgirl (it's the most obvious)
    • Space Cowboy (If it is possible)
    • Cowboy
     
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  5. Zzuxon

    Zzuxon Inkling

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    I really don't want to give an advantage to people who can just practice for better and better skill over those who just don't have the time, interest, or attention span to do so.
     
  6. Lyn

    Lyn Squid Savior From the Future
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    There's a difference between having an unfair advantage through items and just being good at the game.
     
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  7. Zzuxon

    Zzuxon Inkling

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    How come items are unfair?
    The game was clearly balanced with gear in mind, the fact that they don't have downsides proves it. No one has done anything to show that clothes are uncompetitive in any way.
     
  8. Mondrae205

    Mondrae205 Senior Squid

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    Exactly, If I lose because someone just has more practice then its fine, but if I lose because they just have better stats then there is a problem.
     
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  9. Zzuxon

    Zzuxon Inkling

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    You have an equal opportunity to improve your perks as they do. If you choose not to, it is your fault, not the game's.
     
  10. FunkyLobster

    FunkyLobster Inkling Commander

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    hopefully the perks only provide subtle benefits

    if theyre overcentralizing, itll become a problem. it stops being a game of skill first and instead a game of who has the most effective loadout. that works for some games, but arena shooters... not really
     
  11. Lyn

    Lyn Squid Savior From the Future
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    If they fully improved their perks and you just started playing, they have an advantage. You can't do anything about that.
     
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  12. Zzuxon

    Zzuxon Inkling

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    They'd have an advantage from being more experienced, gear or otherwise.
    There is nothing wrong with the situation you just described.
    Improving perks is just an extension of getting better at the game.
     
  13. FunkyLobster

    FunkyLobster Inkling Commander

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    actually, there is

    what if a player is just better at the game than they are? like, they're experienced and well versed in shooter games, but they get into splatoon and get crushed because they don't have upgraded perks

    like i said, it stops being a game of raw skill and becomes a game where the winning move is buying the right items
     
  14. Lyn

    Lyn Squid Savior From the Future
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    You can overcome skill, though. You can't do anything about them having certain advantages that aren't possible to you.
     
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  15. FunkyLobster

    FunkyLobster Inkling Commander

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    exactly. even if you're not good to begin with, you can adapt and improve faster or slower than the game lets you level up perks and buy gear. it's not consistent among players, nor is it healthy for the meta
     
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  16. Mondrae205

    Mondrae205 Senior Squid

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    If I have work and other things preventing me from playing and I just don't get equipment that have the same stats as them then there is a problem, I don't want ot have to grind in order to get +4 speed boots when the game keeps giving me +3 and I have an automatic disadvantage, I just hope that this game doesn't do that like smash bros or if they do it is disabled in ranked or something.
     
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  17. Zzuxon

    Zzuxon Inkling

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    Yes you can. You can get items and improve them through use. Just like they did.
    There is no way that perks are going to be good enough to invalidate skill.

    Work would also prevent you from practicing, and getting better at the game's basics. There's no difference.
     
  18. FunkyLobster

    FunkyLobster Inkling Commander

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    since perks are going to be a huge part of the game, i hope they're handled well. benefits should be almost immediately available to the player without grinding. it would suck if a player got clothes that had a really strong perk that other players just couldn't get because of the RNG behind the stores (assuming there is any.)not to mention the equipment ought to be cheap so you don't have to grind nonstop for them...

    ideas:
    • stores archiving equipment from previous days for you to purchase again
    • the stores all have set equipment for days, and you can roll back your wi us date to get them if you so desire
    • you can assign perks to any of the clothes you desire, but for an added cost
    just spitballing some stuff

    i have faith that nintendo and the splatoon devs will do this well, however, but i think the game should have a minimum focus on perks and stats, and if it does have a major focus on them, it shouldn't give players who have played for longer more advantages
     
  19. Lyn

    Lyn Squid Savior From the Future
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    No. You can learn techniques and other things to get better at the time in time constraints. You have to play the game often to level up your items, that's the difference.
     
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  20. Zzuxon

    Zzuxon Inkling

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    Another thought I just had.
    Y'alls reservations about a noob going up against someone with refined gear is invalidated by the matchmaking system. Everyone playing each other will be similarly seasoned, and have similarly seasoned gear.
     

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