Swampster
Inkling
- Joined
- Jan 13, 2016
- Messages
- 6
- NNID
- YarnConfusion
While I haven't played Ranked matches yet, I find Moray Towers and Camp Triggerfish to be especially aggravating.
Moray Towers is because the narrow map design generally means it's easy to lose control of the map if you don't know what you're doing, plus Rollers and Chargers tend to be more aggravating here as Chargers can snipe everyone from above and Rollers, well...narrow map design strikes again.
Camp Triggerfish is because like Moray Towers, the map design makes it easy to lose control and it really doesn't help there's sniping spots at the spawn points. It just feels poorly thought-out for me because once you can snipe the other team and ensure they can't leave the spawn point without getting splatted, all bets are off.
I'm probably going to hate more maps once I start doing Ranked Battles, however...
Moray Towers is because the narrow map design generally means it's easy to lose control of the map if you don't know what you're doing, plus Rollers and Chargers tend to be more aggravating here as Chargers can snipe everyone from above and Rollers, well...narrow map design strikes again.
Camp Triggerfish is because like Moray Towers, the map design makes it easy to lose control and it really doesn't help there's sniping spots at the spawn points. It just feels poorly thought-out for me because once you can snipe the other team and ensure they can't leave the spawn point without getting splatted, all bets are off.
I'm probably going to hate more maps once I start doing Ranked Battles, however...