I still have a strong feeling the switch will be nintendo's downfall. I only ONLY want it for the splatoon sequel and even then i'm skeptical about how the games will run if they're cartridge based since I feel they wont be able to hold as much data. What about external hard drives? Those aren't super portable and if it's a hard to remove sd card i'll be peeved. I'm looking at you, NEW Nintendo 3ds.
Ultimately, i've heard more "This will be Nintendo's downfall" from friends than good remarks. I guess I could be biased because that's all i'm hearing and I don't find much to get it for- it just seems like a bigger and less convenient non-3d 3ds with no backwards compatibility at all. Wanna play your old games on this new console? NAH YOU JUST GOTTA BUY MORE OF OUR STUFF!!! HAHA!
[sarcasm] Great for people with no money, if you ask me [/sarcasm] :\
Cartridges are superior to discs. Cartridges have ALWAYS been superior to discs. That's why Miyamoto insisted on keeping them for the N64 even though it turned out to be a bad business decision for 3rd parties. I mentioned it in the other thread but the reason for the switch to optical disc was because in the PSX/Saturn/N64 era, recorded music rather than EMU chiptunes, along with recorded voices, along with higher res textures were emerging, and this too a lot of storage. I mean some of the larger games were like 400 MEGABYTES! Solid state storage cost a fortune back then and optical discs were an economic way of getting large storage at low cost. First CD,s and then DVDs as FMV emerged into games. Also, this was during Sony's meteoric rise to #1 and they wanted to use their consoles to push a stranglehold on the media formats they owned: Compact Disc, Digital Versatile Disc, BluRay, and Universal Media Disc. We don't like to talk about the last one :p But the rest were very successful in helping them dominate the format wars, using Playstation to push it. PS4 is the first time EVER that they don't have a new storage media to sell along with the console. PSX=CD, PS2=DVD, PS3=BD, PS4....still BD.
Cartridges/cards/solid-state storage/NV-RAM, whatever the term. feature low power consumption, no moving parts, fast sequential read times, more importantly, random-access read times (iops) that are near par to their sequential read times, and high physical durability, where the motor drives and servos in the optical assembly of a disc reader are highly failure prone, and exceedingly slow (they can read only as fast as their PHYSICAL movement permits. And optical of course is not portable. Not without a lot of expensive shock and vibration dampers and even then has limits.
Disc by contrast is absurdly slow. It was disc that introduced load screens and wait times that were excessive. As a result PS4/XBO requires most of the contents of the disc to be copied to the local HDD. Sadly, they use an HDD and not an SSD by default, meaning even after install, their read-times are STILL excessively slow compared to a cartridge. Using Skyrim as the example (since we've seen it run on Switch now), load times are unbearable reading off disc on X360. They're not that great reading of the 5200RPM HDD spinner if you do the "store on disk" option for X360 either. PS4/XBO Hd version will surely require a full install. But load speeds will still yield loading screens to wait for. On contrast on the Switch cartridges the wait times would be very very short, reading everything form solid state storage on the gamecard.
Upgrading the PS4 to an SSD would help somewhat, but you still have to consume the space every time you install a game, you'd have to spend another $300 plus just for your storage, where Switch gives you the tiny SSD for free with every game you buy.... Cartridges are a DREAM if only people don't get sucked into the marketing stigma :) The cartridge factor alone would make me buy the multi-plats on my Switch before my PS4. "90's optical disc or modern card? Gee...which to pick? :) )
Storage-wise, I have a 1TB SD card floating around here somewhere. My PS4 game with a 2.5" 400GB 5200RPM drive.... Cards can come in huge sizes. A BD disc can hold 25GB on a single layer disc, 50GB dual layer (also SLOWER - it's meant for streaming 1080p video, not random access files.) These days at CONSUMER level you can buy a 32GB SD card for like $8. If you're buying a million or two at a time you can probably get them for $2-3 each. So for a $60 retail game, $2-3 bucks is covering the cost of the card. Not a big deal. And as time goes buy, costs go down and sizes go up. By the end of the Switch life cycle, 128GB cards could easily be reality for the same price, more than twice the size of a PS4/XBO game's 1 disc max. I wouldn't worry about max size or size to price ratio. Only two companies may print BD discs: Sony, and Disney. They may have added a third: those discs don't come free either. I think the era of the optical disc for data is VERY over. I think it's time for video content is on the wane as well.
Note: Windows 10 Retail does not ship with DVDs anymore. It ships with a thumbdrive.
For once, Nintendo's on the leading edge of the tech curve by going backwards :)
Though I have to agree, the SD card behind the eyeglass screws on N3DS was a real head-scratcher :)
As for Switch being like a 3DS. I think it fills a different role. It's not pocketable. 3DS is pocketable. And their insistance of saying "Switch Home console" over and over makes me think we haven't seen the last of a pocketable handheld yet either (even if it's a "Switch mobile" that plays Switch cartridges on a tinier format.) It's a "true" home console, looks at least XBO level graphics. But a console you can pick up and take with you and keep playing. It attacks tablets (the #1 gaming platform now) by being a real console instead. It attacks consoles, by being the only console you can pick up and leave with and dock anywhere else that has a dock (and runs on a battery.) I can't pick up my PS4 and take it with me. But I can get switch and get "nearly the same graphics" and be able to just pick up the full power console and go with it. It won't have special appeal to couch gamers that never go anywhere but their gaming room versus any other console. But they're appealing to the fact that "mobile tech" is how MOST people are using tech now (note that you see few desktop PCs for sale at retail, laptops have taken over.) Tech that's leashed to the TV/desk is kind of old school.
I'm not much of a mobile lifestyle person, but even I've gone all laptop/smartphone, and love my 3DS. The idea of picking up my game and wandering even to another room with it is what I hoped the WiiU would deliver, but only half delivered. I think it will appeal to a lot of people that way. The non-XBox/PS4 crowd who don't want to be chained to play AAA games, and the existing XB/PS crowed who wishes they didn't have to be.
My 8-year-old self that wished and wished I could pick up my NES and take it everywhere with me is positively giddy :)
We've been hearing naysayers and doom predictions since the Wii. So what makes this time around any different?
The rumor and speculation as to why it would be cartridges is because we've come to a point where the medium can hold more information than a disc. Which likely means none of this current nonsense of putting in a disc then immediately having to download the rest of the game before playing it.
Will dlc, patches, etc. download to the cart instead of internally, to a card or to a drive? Will the console allow cards and/or drives?
No clue! We'll have to find out next year.
Gyroscope, motion controls, touch capabilities, backwards compatibility?
No clue! We'll have to find out next year.
Keep in mind that the previous and current console generations have tried to get rid of backwards compatibility beforw, yet manage to drag their feet to meet us halfway. Eventually.
Early doom and gloom was expected--is always expected--but it's not like anyone can forecast an entire console's life cycle after watching a three minute Apple-style commercial.
NintenDOOMED since the Wii? Puh-leese, newb. Nintendo's been "doomed" since the NES. :p There's even a fun video of the Good Morning America, somewhere with awesome Wesley Crusher sweaters in the 80's showing the NES for the Holiday buying segment, and citing that critics have pointed out that trying to sell a new video game console after (what we now know as the video game crash) their proven failure was a doomed strategy. Yamauchi was told numerous times he was throwing money away by making the NES. 30+years later, here we are. :)
I would love to see patches download to the carts, that's one thing that hasn't been done yet and would change patching, and even resale in a good way. Makes it easier for those that collect multiple machines in different colors/sizes (c'mon, you know that'll be a thing again), to move the cart from different systems. I do that for 3DS all the time. I have my old XL and my New XL and I move the less graphically impressive one to the older one and/or the one that takes the stylus so I don't scratch up my better screen. Saves are already onboard except Fantasy Life (curse you, Fantasy Life), why not patches?
There are 2 USB ports visible on the left side of the dock. This likely provides storage when docked via an HDD like WiiU. I imagine it also has some form of internal storage whether removable or not. On the main console, I see no reason for it to not accept SD cards since the 3DS did. People sneer at it, but SD cards are still faster than spinning platter HDDs and come in large sizes, and for a portable it's the only solution unless you want big heatsinks for an M2 SSD or something. Still not small enough.
Backward compatibility is problematic due to the architecture switch. That's common for 8th/9th gen platfors (weird, we're talking 9th gen now...) :) PS4 has zero backward compatibility unless you count PS Now. PS Now is....awful, actually. XBOne had none then added support for limited titles. Their "backward compatibility" is almost Virtual Console-esque. Sony went from proprietary to x86 arch. MS went from PPC to x86 arch. Wii/WiiU/GCN were all PPC architecture and Switch is moving to ARM. That's a HUGE architecture shift, but oddly, with the Tegra setup it's easier to port between x86 to ARM than anything else. WiiU compatibility was a guaranteed no-go without doing full ports. Even if the work is simple with good API support, it still needs a new build of the game executable do not be dog-slow and burn the fans at full throttle. 3DS....so the slot isn't compatible...but I could see emulation happening at some point. Lack of a second screen makes that very difficult to be useful though. Unlike WiiU, DS/3DS used its screens.