Looks like according to
VentureBeat there's be no Streetpass or Miiverse.
On one hand it looks like it's not going to be a 3DS replacement, which likely also means we won't suffer FriendCodes, but... then what becomes of the Miiverse? Will there be any sort of replacement social function or arena on the Switch?
Was Miiverse still alive? They pretty much crippled it 2.5 years ago to the point that it was a wasteland. It never worked all that well to begin with. Streetpass will be missed though. I never used it. I swear there are no Nintendo players over the age of 7 around here, but the idea was really neat and in an urban environment would be pretty cool.
We don't know about the social functions for sure yet. I suspect it will be something new tied to the new account/MyNintendo/subscription online system they haven't talked much about. The fact that it has a "share" button, makes me think there's "something" but it could be more likely that it just plugs into Facebook, Twitter, and Instagram (eeeewwwww) and (eventually) Twitch/You Tube like PSN does. Actually now that I think about it, Nintendo bowing out of social anything probably makes sense....they're not very good at it and it's an extra expense. On the other hand the smartphone app that goes with the subscription could be involved.
Wait. What if Miitomo integration *IS* the social networking? *gasp!* That would be so weird, ungainly, and so very very Nintendo :P
Yeah, SqEnix is behind it. I haven't played BD myself either, but the graphics combo is interesting. That pseudo-3D look always gets my attention =p
I'm...on the fence about 12Switch and Arms. Like I get why they'd push party games, but still. Arms did however have the most dramatic boxing-game intro I've ever seen.
Grand Theft Mario and Link Simulator tho. Inklings in MarioKart. Inklings in Smash when?
BD is interesting. IMO BD1 was massively overhyped and I don't understand why. It was praised as the next evolution of everything RPG. It had some good spots, but overall it felt like an odd, uninspiring, sleepy little RPG that felt excessively grind-heavy with very little emotional investment that draws you in. It was this weird parade of boss battles and mandatory "stroll around the room to level all the job classes up for 3 hours" grind to get there The hype didn't match the game (and I won't talk about the second half that might be the very worst second half of a game in gaming history....even the ardent fans acknowledge that.) BD2, however is another story. I'm working on that one now and I think they fixed a lot of what felt wrong about the pacing of the first game. So far it feels a lot more cohesive and engaging and the tweaks to the battle flow (with a high risk/reward gamble if you can wipe out waves of enemies in one turn) helps a lot. I still hate the job class leveling up system, but that's FF4 and people seem to love it for some odd reason. I wouldn't think much of a game from that team based on BD1, but I have hope after BD2.
Arms is such a weird entry. It almost feels Sony-ish. It looks silly, but it seems like there's a real fighting game behind the ribbons. The question is are fighting enthusiasts interested in flailing their arms about dual-wiimote style? I can't see that game getting too competitive. Could be fun. Seems limited for $60, but then, so did Mike Tyson's Punchout in the 80's and it's a cult classic. I think this will be cult. It will "fail" but it will have fans that are still talking about the need for a sequel in 2034.
1 2 Switch. Oh dear, where to begin. That that game exists at all is concerning. Going after the Wii party market in 2017? Just...why? that market dried up by 2010. I realize they REALLY want that demographic, but that demographic failed them (badly) once already. Even the game start announcements seem like they're meant for an arcade cabinet in a public location. Fun to play for 15 minutes and put some quarters into....not $50 of fun. The core Switch demographic is buying for Zelda, retro RPGs, and Skyrim on the toilet, and not likely to spend $50 for a party game. The party game demographic is in no way going to drop anywhere close to $300 + 50 to entertain at a party. And it's not a tech demo to show off the hardware if it's not a pack in. So who is it for?
I suspect it's DESIGNED around being $9.99 at GameStop by October. But that still doesn't settle who's buying a $300 console to entertain at a party. It probably should exist....but shouldn't have been a launch highlight. And should never be more than $30.
Watching the Treehouse coverage of it is the best way to demonstrate how truly terrible it is. My dreams will never be normal again after watching J.C. play "Eating Contest" :P