I don't have a problem with hype or wishful thinking, but I won't let deliberately misleading information go unchallenged. They didn't add a player ID. "Player ID" in game dev speak is a reference number for the game engine to identify the collections of assets that make up a character. For example, Alduin's Player ID in Skyrim is "32DB7." Every time Alduin appears in the game, the game engine has the computer access all the assets under the "32DB7" data table and uses that data to render and animate him on the screen. You can actually make Alduin your player character using console commands or other tools much like the Octohackers did with Octolings. Hackers found a way to set the Player ID for Octolings to load for the player character via Save Editor. The devs didn't "add" a player ID. NWPlayer found a way to use what was already in the game to load an Octoling as her player character. I don't care what anyone tells you, a "Player ID/PID/PRID" is not an indication that something will be playable or is meant to be playable. All characters, whether playable or NPCs are defined as "players" in the game engine and the SDKs used to edit game files. The whole "Octoling Player ID" thing isn't an argument for or against playable Octolings.
Honestly, dude. I suggest you fall silent, if you do not know what you are talking about.
Basicly, what was added with an update, was an ID for the Octoling as playable character.
The Player ID value's are as follows: 0 = female Inkling, 1 = Male Inkling, 2 = Octoling
Any other value causes the game to freeze. Because no other player-characters exist for any other value.
And yes, those are the only characters it works for.
There is no Player ID for Callie, Marie, Cuttlefish, or any other character on the game.
Apparently, Nintendo treats Player-Characters differently from NPCs.
And clearly, Nintendo games do not really work like other games, where you can load any model you want as your player-model.
Splatoon just doesn't work this way.
NPCs you cannot load as your playable character, since their data is completely different from the Player-Characters.
At least this is what I claim.
Now why would the Octoling, of all characters, be the only non-Inkling character with an ID as playable character.
And again, the model for this Octoling is different from the Single Player Octolings.
I remember
@Pinko going over that.
Pair this with the updates the models have been receiving and you get something, that speaks not decisively, but still clearly.
I agree that it's not decisive. And Nintendo could've done way more, but for some reason didn''t.
Maybe they don't want no more leaks like with "Roy and Ryu" from Smash Bros?
I dunno.
But it also can't be denied that update work has been done with these Player-Octolings.
Something that you seem to like to ignore. No offense.
Yes, saying Octoling's will come for sure at this point, is premature.
(I didn't do it though)
But it's equally foolish to just outright dismiss or ignore, everything the dataminers have uncovered and the clear update-work that has been done.
It was little update-work, sure. But still update work nontheless.
And something that happened frequently, up until the update, Nikki and her colleagues, were last open and vocal about.
Until, for some unexplained reason, they decided to not leak any more, and keep everything a secret.
Maybe something happened behind the scenes? I can't say.
Not blaming them for that decision though.
Why does it have to be either one extreme or the other? Why is there no middle-ground?
Seriously, people.... <-<
And speaking of
@NWPlayer123
Apparently, she got console banned, just now.
To quote a friend of mine:
sooo... some interesting things happened today...
nikki got console banned. right before the end of splatoon content. i wouldn't normally give this a second thought, but nintendo had months to ban her, and decided to do so just now?
suspicious ****
Judge for yourself.