Oh, so I'm blind for trying to tell the truth?
If I was able to find something from the other hackers that corroborated this, I would be more apt to believe it. I haven't found anything from anyone else saying this was the case. I haven't found anything from RTB (who actually exported the Octoling models from for SFM and GMod) about there being separate Octoling models from the AI ones despite everyone saying that was the case. No one in this thread has been able to provide this either despite swearing up and down this is some undisputed fact. All anyone has actually showed me was the Twitter post where NWPlayer said she changed the player value to 3. That tells absolutely nothing about what she actually changed in the game or why she believed the Octoling she played as was different from the NPC ones. No one has presented anything to prove any of these updates went to some special Octoling Model separate from the story mode ones other than vague Tweets that are all from the same person. It's not my responsibility to prove your point for you. If you have proof of what you're saying, link to it and let me see it. I'm very happy to reconsider in light of new evidence. Simply saying "NWPlayer said so" isn't going to work though.
the fact they have a player ID where there is no 3+ for any other character means they had something going on with them that separated them from the others
According to what? NWPlayer's Twitter? If you asked me to prove that the cut assault rifle Wanda from Fallout 3 was real, I could pull it up in the GECK SDK, take a screenshot of its data table and show you the game data proving Wanda was actually in the game files and unique from the other assault rifles. For some reason, no one has been able to do this for these alleged unique Octoling models. Watch the Son of a Glitch videos for Pokemon Gold/Silver. They don't simply show you a Celebi in their party and say it's hacked. They walk you through step by step how to replicate it yourself right down to telling you the RAM addresses the game references to make the hack work.
People actually seem to get a bit pissy when I ask for something that should be very simple and easy to prove if it's actually true. I'm not saying you're wrong, blind, or stupid. I'm saying prove to me that there are two separate models by showing me the game data that clearly displays a "player" Octoling model separate from story mode models. That's all. I truly don't understand the theatrics that this simple question evokes, but I'm not going to apologize for questioning something that doesn't add up.
don't suddenly believe that every character suddenly functions the same because they don't. Otherwise, they'd (the hackers) have attempted to show them off too at some point, and that hasn't happened and is highly unlikely to.
I'm not saying you can model swap every character in the game. Since Callie and Marie don't seem to share any animations with Inklings or Octolings, I imagine they are missing a LOT of assets and animations needed to make them playable. So are DJ Octavio and Cpt. Cuttlefish for that matter. What I AM saying is that, just because one can play as Octolings doesn't mean they were ever meant to be playable. You may not have said this yourself, but a other people here seem to think that way.They keep asking "why would they put this in the game if they didn't play on making Octolings playable?" The simple answer is, I don't know. That doesn't mean they intended to make them playable. Maybe the devs were screwing with everyone or maybe they just felt like it.
Mew in Pokemon R/B was just such a case. It was added at the very last second by a programmer without anyone from Nintendo knowing about it. It wasn't ever intended to be in the game:
a dev added it for ****s and giggles after freeing up 300 bytes of data on the cartridge. So there isn't always some hidden meaning behind stuff like this. Devs aren't machines: they do little pranks, gags, and inside jokes like this for their own amusement. This actually bodes well for playable Octolings. Once people found Mew via glitches, Nintendo decided to roll with it and made it a marketing tool by offering Mew at special events. It's entirely possible that Octolings are the Mew of Splatoon. Any updates to Octolings could have been added just for the hell of it. Now that there's a demand for playable Octolings, Ninty will probably incorporate that in the sequel. Who knows? Maybe you'll be able to unlock them at special Splatoon events like Mew? Nintendo may offer them as a reward for a special tournament.
Either way I think the Octoling future is rather bright, albeit somewhat distant. There is clearly a demand for them, and I'm sure the devs will have the time and money they need to add all sorts of new content in the sequel. Until then, fire up Gmod and use the Octoling player models there for some Octo-shenanigans. Or you can do some 2v2 with Octolings in Splatoon 64. You can also try Octohacking yourself with the Wii U emulator and Splatoon .iso. Instead of lamenting about how they aren't in this game, why not live out your Octo-fantasies in a game they are playable in?