VeryButter
Semi-Pro Squid
*cough cough*
This isn't exactly part of the fanfiction I'm writing at the moment, but just another idea floating in my head that ends on a very sad note that may get written or drawn...probably written if I have time.
It's probably one of my saddest ideas ever, and when I first thought it I ended up going through Kyle's emotions (sadness, anger, worry, etc etc). Now, onward!
Name(s): Firefly Tsyn (pronounced Tissin); Fly.
Age: 17
Race: Inkling
Occupation: Weapon Designer; Agent.
Appearance: Firefly normally inks herself a reddish-orange to match her logo, and her usual gear is Pilot Goggles, Berry Ski Jacket and Custom Trail Boots. Her eyes are a royal purple, and her skin is 2. The tips of her tentacles are white.
Personality: Firefly is a patient, motivated and active individual; she has enough patience to design blueprints for weapons, get the resources, build them and test them before releasing them to the public; once she's set her mind to something, it's almost impossible to stop her; and by active I mean she fidgets with her gun sometimes and wants to be more active with it, hence why she uses the Splatjet on occasion.
Main Weapon(s): She usually mains "Ember", her Splatma Five Scope, a Charger-type weapon which comes with Suction Bombs and Bomb Rush; sometimes, though, she'll use a Splatjet, a long-ranged Shooter-type weapon with Splat Bombs and Bomb Rush.
Relations: Kyle Mazanec (friend, co-worker and lover), Pixie Tsyn (Mother), Wave Tsyn (Father), Callie (friend and co-worker), Marie (friend and co-worker), Sheldon (idol).
Backstory: Firefly grew up in Flounder Heights with her parents in a small apartment. Her father worked in the police force, and her mother used to be a teacher; she quit her job to homeschool Firefly. Normally, routine was at home that if she did her homework she could watch Turf Wars all night, which prompted her to do homework efficiently and correctly so she could watch the wars. Of course, her parents had always thought that her interest in Turf Wars was because of the fighting itself; but Firefly didn't watch for that. She watched for the weapons.
Ever since watching her first Turf War, she always focused on the weapons they were using and how skilled they were with it; even now, she could probably name all the weapons, their subs and specials off-by-heart, both from watching people use the weapons and reading Ammo Knights catalogues. Once she turned 14, she blasted her way through levels and bought the Splash-o-Matic first opportunity she got, and went on for about a year with it. During that year, she tried to develop her own weapons; she had asked her mother to educate her in blueprint and weapon design so she knew how to do it when it came to that point.
The first general concept of a weapon was the 'Splatma Three'; a simple charger with Burst Bombs and Inkzooka. She took a week or so to finish the blueprint (with bringing it in to Sheldon for 'assessment'), and, once Sheldon had built it for her (of course, she watched him intently), she tested it in the testing grounds and left Ammo Knights with both a new gun and a smile. The Splatma Three was simple; a Charger with a longer charge time than the Splat Charger, but shorter time than the E-Litre 3K; the strategy was to do usual sniper things, but if someone got too close either bring out the Inkzooka or throw Burst Bombs; it worked for her for a while. In the next two months, she had developed two new weapons - the Splatma Five (with scope variation) and Splatjet - and they were sold at Ammo Knights; which, then, pushed Firefly to make a brand-name.
For about a week or so, she thought about her logo; deciding on a reddish orange flame in a distinct koru pattern at the base and matching wings (cant upload pic right now). She asked Sheldon to brand all her weapons that were in stock with the logo, and after a few months she became a known weapon developer; some of the attention was positive - things like "It's amazing how someone so young can make this stuff" - and some of it was negative - things like "She's just a wannabe; the weapons aren't even that great!" - but she didn't really care. She loved her job, and would continue until she died.which she did
Other Notes: She uses her tentacles more often than most, especially for hugs.
This isn't exactly part of the fanfiction I'm writing at the moment, but just another idea floating in my head that ends on a very sad note that may get written or drawn...probably written if I have time.
It's probably one of my saddest ideas ever, and when I first thought it I ended up going through Kyle's emotions (sadness, anger, worry, etc etc). Now, onward!
Name(s): Firefly Tsyn (pronounced Tissin); Fly.
Age: 17
Race: Inkling
Occupation: Weapon Designer; Agent.
Appearance: Firefly normally inks herself a reddish-orange to match her logo, and her usual gear is Pilot Goggles, Berry Ski Jacket and Custom Trail Boots. Her eyes are a royal purple, and her skin is 2. The tips of her tentacles are white.
Personality: Firefly is a patient, motivated and active individual; she has enough patience to design blueprints for weapons, get the resources, build them and test them before releasing them to the public; once she's set her mind to something, it's almost impossible to stop her; and by active I mean she fidgets with her gun sometimes and wants to be more active with it, hence why she uses the Splatjet on occasion.
Main Weapon(s): She usually mains "Ember", her Splatma Five Scope, a Charger-type weapon which comes with Suction Bombs and Bomb Rush; sometimes, though, she'll use a Splatjet, a long-ranged Shooter-type weapon with Splat Bombs and Bomb Rush.
Relations: Kyle Mazanec (friend, co-worker and lover), Pixie Tsyn (Mother), Wave Tsyn (Father), Callie (friend and co-worker), Marie (friend and co-worker), Sheldon (idol).
Backstory: Firefly grew up in Flounder Heights with her parents in a small apartment. Her father worked in the police force, and her mother used to be a teacher; she quit her job to homeschool Firefly. Normally, routine was at home that if she did her homework she could watch Turf Wars all night, which prompted her to do homework efficiently and correctly so she could watch the wars. Of course, her parents had always thought that her interest in Turf Wars was because of the fighting itself; but Firefly didn't watch for that. She watched for the weapons.
Ever since watching her first Turf War, she always focused on the weapons they were using and how skilled they were with it; even now, she could probably name all the weapons, their subs and specials off-by-heart, both from watching people use the weapons and reading Ammo Knights catalogues. Once she turned 14, she blasted her way through levels and bought the Splash-o-Matic first opportunity she got, and went on for about a year with it. During that year, she tried to develop her own weapons; she had asked her mother to educate her in blueprint and weapon design so she knew how to do it when it came to that point.
The first general concept of a weapon was the 'Splatma Three'; a simple charger with Burst Bombs and Inkzooka. She took a week or so to finish the blueprint (with bringing it in to Sheldon for 'assessment'), and, once Sheldon had built it for her (of course, she watched him intently), she tested it in the testing grounds and left Ammo Knights with both a new gun and a smile. The Splatma Three was simple; a Charger with a longer charge time than the Splat Charger, but shorter time than the E-Litre 3K; the strategy was to do usual sniper things, but if someone got too close either bring out the Inkzooka or throw Burst Bombs; it worked for her for a while. In the next two months, she had developed two new weapons - the Splatma Five (with scope variation) and Splatjet - and they were sold at Ammo Knights; which, then, pushed Firefly to make a brand-name.
For about a week or so, she thought about her logo; deciding on a reddish orange flame in a distinct koru pattern at the base and matching wings (cant upload pic right now). She asked Sheldon to brand all her weapons that were in stock with the logo, and after a few months she became a known weapon developer; some of the attention was positive - things like "It's amazing how someone so young can make this stuff" - and some of it was negative - things like "She's just a wannabe; the weapons aren't even that great!" - but she didn't really care. She loved her job, and would continue until she died.
Other Notes: She uses her tentacles more often than most, especially for hugs.
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