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Ranked Battle (Splat Zones, Tower Control and Rainmaker) Discussion

Discussion in 'Regular Discussion' started by TheRapture, May 28, 2015.

  1. Reila

    Reila Inkling Fleet Admiral

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    Inkstrike and sprinkler are ridiculous good in splat zones.
     
  2. Fightersword

    Fightersword Good TOs are Capitalists
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    to sum up splat zones on opening night:

    Everyone throws their corpses onto the point until someone wins. it's kind of funny actually, it seems like everyone has 30 FoV or something crazy.
     
  3. tokyodown

    tokyodown Full Squid

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    Splat zone ended up being king of the hill. It's a fun game type, but definitely want to see turf war incorporated into the ranked.
     
    Reila likes this.
  4. FuncDetail

    FuncDetail Inkster Jr.

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    So after a few matches I came to the conclusion that the Aerospray RG shines in Splat Zone.
    Short range high rate of fire makes quick splats, then you place a mine which makes more people go splat then when you are about to lose the zone, you Inkstrike it to retake.
    Aerospray RG is a good defensive loadout, a brilliant one.
    I ranked up in absolutely no time.
     
    tokyodown likes this.
  5. PhoenixRiku

    PhoenixRiku Inkster Jr.

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    Overall I think this game mode is currently horrible for general public play. Hopefully people learn how to not do what Fightersword said and just basically suicide and hope they win. Would be good for competitive matches as you can actually build a composition that works.
     
    Fightersword likes this.
  6. Clayton-D

    Clayton-D Inkster Jr.

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    RIght now it feels like playing pub servers on TF2. Maybe it'll be a little more competitive at ranks above C.
     
  7. Alexandoop

    Alexandoop Inkling

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    From what I played, I did not enjoy the mode at all. I actually turned off my wii u in the middle of my last match because I was sick of it already, here's my complaints:
    -There's no option (at least I know of) to join friends, which makes no sense that the mode needing communication does not have an option to join friends while the mode that doesn't need communication (turf war) does.
    -Too many matches what were 100-0
    -Teammates would go to remote areas to spray stuff to charge their special when we need their goddamn help at the zone
    -Whenever I tried to snipe my teammates would crowd my spot
    -I REALLY hate how if you don't win or force overtime you get nothing, thanks for making me feel like I made no progress, at least give me points for my level
     
    Ryuji likes this.
  8. h.JC

    h.JC Inkster Jr.

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    In Urchin Underpass, I've gotten a knockout every game by taking control early with splats, and then pushing into their territory instead of trying to defend the middle. Basically, I cut off their routes back into the action and make them waste time on that while our countdown timer ticks. May seem obvious, perhaps.
     
    Ultimate Mayhem likes this.
  9. Fightersword

    Fightersword Good TOs are Capitalists
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    well yeah, a lot of people stand around at the zone, but if you push up to the chokes you can defend the area much better, and if you die you have a little more time to get up before they can set up shop.
     
  10. Life

    Life Senior Squid

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    I did similarly, but then lost control because I camped between two areas and they all went through the third at once. Still won that game though.

    For Saltspray, go down into zigzag and climb up the pipes on the enemy side. Nobody bothers with the bottom half of the map since the hill isn't down there, and by the time you climb up they'll have pushed into the center, so free ambush kills, and then everyone else on their team is still tunnel visioned on mid so you can head up into their charger nest and get control of that, and then you have control so you chill out up there and watch for their routes back to mid and probably get another free kill before someone finally manages to outsmart you by going around whichever side you aren't watching at the moment.
     
  11. JuddTheCat

    JuddTheCat Inkling Cadet

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    I don't like losing ranks because someone thought they were playing Turf War. Literally just had a match where a splat roller went and inked everywhere and never went to the middle. Even the part where neither teams would got to because it's so far from spawn point and the zone.
     
    Ultimate Mayhem likes this.
  12. RespawningJesus

    RespawningJesus I am a leaf on the wind - watch how I soar.
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    The Gal weapons are great for Splatzones. .52 Gal brings both the Killer Wail and the Walls, the Deco brings the Ink Strike, and the .96 gal brings a Sprinkler. Not only that, but their power can take out foes quick. I will still need to see how well they do on the other maps, but so far I have been digging the Gal weapons in Splat Zones.
     
    SquidCruzan and h.JC like this.
  13. Zero Revolution

    Zero Revolution Pro Squid

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    Splat Zones is hella intense, I guess it's to be expected being that you're so close most of the time, but it definitely feels a lot different from Turf Wars, which I already thought was insane.
     
  14. MaikoRules

    MaikoRules Full Squid

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    Will ranked switch between different modes? it seems weird that its only Splatzone and not Turf Wars (which we've been practicing)
     
  15. Zero Revolution

    Zero Revolution Pro Squid

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    I'm pretty sure it's only for the more competitive modes, but more are being added in the future. I didn't think about it before, but now that you mention it, it would be cool to see Turf Wars available in Ranked Battle. It would make it more fun, I think.
     
  16. RespawningJesus

    RespawningJesus I am a leaf on the wind - watch how I soar.
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    Ranked will have three game modes: Splat Zones, Tower Control, and Rainmaker. All of these modes are objective focused. Turf Wars will stay as Regular Battles, since it is the easiest mode to play and have fun with, and is suited for all skill levels.
     
  17. Bobinsnos

    Bobinsnos Inkling

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    This isn't that much of an issue in Turf War but I've played several matches in multiple rooms of Splat Zones where the reason my team either won or lost was because two people on a team dropped. Not only does that kind of loss infuriate me, but it also makes for hollow victories. The fact that there is no fail-safe for when that sort of thing happens to protect players' ranks from unearned downgrades is incredibly irritating.
     
  18. RespawningJesus

    RespawningJesus I am a leaf on the wind - watch how I soar.
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    What is worse is that when you disconnect from the match, even though it was the game's fault, you still get treated with the loss.
     
  19. Agosta44

    Agosta44 Inkling Fleet Admiral

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    Splat Zones is garbage. What a huge waste of my time.
     
  20. Metal Slug

    Metal Slug Level 30, Rank A+

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    Seems to me like if you play with your most comfortable with you can do well. Each weapon has a very distinct way to play them. Find it and you do well.
     

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