Also here's the stream recap of the Taiwan Unofficial Online Splatoon 2 Tournament yesterday:
My team's first match starts at 1:43:09
Our second match starts at 3:34:30
My Game tag is Mario btw
And...
Nope
Neither of these match were even consider a match...
View attachment 6468
This makes me both wanted to play Splatoon 2 even more but also don't...
Anyone who is like A rank above, I hope you can give some advice... especially on my performance
I am almost at rank X (here is where I would pu-
disconnected) anyways here is how I looked at this fight from my perspective
Match 1:
1. You team comp, dulies are a good choice but it is a better to go with the dapples (which have less rng and better coverage) or at very least the emperry dulies (simply cause it has a better special)
For this map in particular I also recommend you have a heavy splatling deco as your backline, this weapon is pretty consistent and has splash wall to help out against holding a ledge which is usually a problem here
Also recognized the enemy comp, this is a highly agressive comp meant to get kill and push the enemy back but mostly all these weapons have trouble building special.
2. Positioning a slosher and roller should not push that ledge rollers do better with flanking behind the enemy which they were paying attention tot. the Dulies squelcher and the slosher would do better in the mid just below center where it can toss sprinklers and harass the enemy and force them to approach (no range) and you should have been on the objective or gathering special to force them to move and give you allies the space they need to attack.
***never draw attention to the box (their flank) they can easily jump up and splat you from there and attack anyone waiting at the ramp as well (I only ever draw attention here by tossing in ink storms
3. The moment the slosher fell the splattershot began to push into your base while the roller was still focused on getting down off the ledge, because of this it allowed them to camp you out, always keep an eye on your flanks especially on this map cause they can lock you down with ease
4. You panicked you trickled in when they got into your spawn, once an enemy is in your spawn you need to take some time and find out where before you jump down (you can even go far right if they are only on the left), and you want to wait for your team most times it is only 1 or 2 holding you there so numbers along with known where to attack will put the battle back in your favor as long as you don't trade
Lastly let me say these mistakes are fairly common I have seen pros make the same mess ups, your team has the potential, just practice on getting your team to use a wide variety of weapons and to synergize and communicate with each other (salmon run actually helps a lot with that), and just keep working and you guys will do great
I am a little busy rn so I will post my thoughts on the second half later