Award
Squid Savior From the Future
- Joined
- Dec 18, 2015
- Messages
- 1,661
I could see art contests being a big thing. I couldn't draw a stick squid (or a squid on a stick) if my life depended on it, but I swear the rest of the Splatoon community is made exclusively of artistes!Yeah I definitely don't want to just kick up another event and slap it together and be like, "okay we have a competitive event for competitive players, and now an event for you!" I want it to be tailored to you players, not just something for you all that you may not want in the first place. Any ideas totally don't have to be "event" based.
I definitely want to do forum-based and social-media based contests or things based on those platforms. Screenshot/video challenges are a great idea actually, will definitely keep that in mind. Stuff like get a particular shot, or do a trick, or something like that, yeah those are cool ideas.
I've also thought of art contests and then forum stuff like "Post of the Week" or "User of the Month" or something like that.
I definitely want to focus on community, forum/social media based things (contests, threads, etc.) rather than doing another event series.
"Post of the Week/User of the Month" seems like it could have possibly the wrong effect by elevating one user or their ideas above others it might make for a kind of stilted community over time. Not sure I like that one. I say that as someone who over the years has probably qualified multiple times with missives in detail of the matchmaking systems that span multiple posts :P Between the big detailed posts, the great pro tips/weapon analysis which might lead to a suppression of thoughts from less knowledgeable users once those are highlighted, and the chase for funniest post which leads to excessive meme-ery, that might backfire.
Polls, screenshot/video challenges, etc sound great though. Montage videos could be cool, but that's more restricted to the social media/tournament watchers/youtuber(y...not g...the goo tuber is way more awesome than you tubers) crowd. Does video work on the share button yet? With screenshots the button is right under booyah so it's easy. Not sure if video's working on that button yet. Even if it is, you can't easily shakycam that, it has to be through social media. Yuck. No spyware tools for me, thanks. Besides, imagine my posts in 255 characters?! :P
Hah, at least I'm not the only one. I should get there tonight or in splatfest tomorrow. I've waited for my scoped eliter for sooooo looong! Funny thing is now I've found tuber and am less excited for it....Yay~ I finally reached level 30!
Now everything is available to me... if I had enough money. Oh, but I have enough for theCrayonClash Blaster, let me get a few laughs from it.
*one hour later*
View attachment 5501
Pray! Someone pray for me!
Speaking of Turf War Aerosprays, I'm a little surprised their numbers have not dwindled much lately. I guess the new map designs really allow them to get back into the fight and ink like crazy to win more than they did in the first game.
I don't know, I think this time around aero is actually a decent weapon. I find myself getting killed by them far too often. Much more than happened in the first game. With the tick rate their low damage and not quite fast rate of fire actually has some advantages over, say, sploosh. I'd contemplated switching to aero INSTEAD of sploosh (aero used to be my splatfest wep in S1) but after the minor buff to sploosh I think it's feeling more like its old self again. Before that I could not get it to work effectively with the tick rate missed hits. I was losing 1v1's to aeros because the rapid damage of sploosh was missing ticks (still does) and aero would land all of its. Plus silver aero this time has basically the kit the gold aero had in S1....."seeker" trails to flank in, namely. But that curling bomb rush is getting annoying. It lasts way too long.We're a month in, new people are still coming in droves and it's the premier newb weapon, soooooo...
Bomb rush annoyance aside, it's actually nice to reset to the time when there were aeros everywhere. I'm just sick of them overpopulating the other team of zones when my team has 3 chargers and an umbrella. :P
Awesome though bambi may be, remember the damage it will do to the meta when everyone gets their hands on one and realizes in a ranked match they have NO idea how to use it. I love the thing as much as you do, but it's a pretty niche weapon for a pretty small audience. Much as I want to play it, I'm not looking forward to having them on my team. The golden rule of bambi: if you have one in your lobby, it's either because the player is really REALLY good with it. Or the player is really REALLY bad with it. :PFinally a weapon with the bubble blower, though. Looks like we'll be getting this one right on Splat Fest, so...
(Where is my bambi, why do you hold it back?)
The catch is the vanilla Pro is mostly the kit equivalent of the original Forge, while the new Forge is entirely different from either :)As I mentioned when this was first announced, I am very excited for the return of the Forge as it was one my mains from the first game.
I think the kit looks to be geared towards being more aggressive than the vanilla, with an more offensive Sub and... well, whatever role the Bubble Blower is meant to cater too idk.