i gotta say, this patch is addressing most of the game's overpowering glares. no more floods of teams consisting of dynamo, eliter, blaster and something with splash wall. now only a trickle. and thank goodness the roller damage now only one hits when it touches you. there was nothing more frustrating than being camped in a corner or ledge because the other team decided to use two dynamos, and a .52 with their eliter.
as for the other adjustments, i'll have to play with them and see how they feel. i'm not complaining though. all of my mains got a buff of some kind, and even though the splatling's wall isn't going to last, and will use more ink, i now know my baby will tear through those walls as easily as i can put one up. it's gonna be interesting to see what the 'standard' teams will consist of now.