Litagano Motscoud
Inkling Commander
WHY THE **** WOULD THEY DO THAT TO MY BEAUTIFUL SPLASH WALL
Stage Adjustments
- Walleye Warehouse: Adjustments will be made to prevent users from taking certain shortcuts in Rainmaker Mode
- Saltspray Rig: Adjustments will be made to prevent users from placing Splash Walls in certain places
- Arowana Mall: Adjustments will be made to prevent users from taking certain shortcuts in all modes
- Kelp Dome: Small adjustments will be made for Rainmaker mode
- Flounder Heights: In addition to changing the stage layout in Rainmaker, other adjustments will be made to prevent users from taking certain shortcuts in all modes and to prevent the attachment of Suction Bombs in certain places
- Hammerhead bridge: Adjustments will be made to prevent users from taking certain shortcuts in all modes
Thanks for that, I've heard people talking about map changes but I had no idea where to find the info about that. Until now. lolAdded this to the OP
as long as the splash wall stays nerfed, things will never work outThis update is definitely going to shake things up.
Hopefully, things will work out.
Whoa there.as long as the splash wall stays nerfed, things will never work out
IT'S TIME FOR A GODDAMNED RIOT ヽ༼ ಠ益ಠ ༽ノ
Excuse me, I think this Splash Wall user missed the memo. Since when did 2/3 of players use weapons with Splash Walls?Overall, I am super excited to see some change in this format and I think overall it will make the weapon variety increase rather than seeing 2/3 walls, eliter, tenta.
It can still 1-hit splat and covers a large area, so I don't see the "ruined forever!" fear for that weapon.The Luna Blaster is basically dead after this patch...damage AND Inkzooka nerf is just too much
Nah, but the Neo version will definitely be the better of the two.The Luna Blaster is basically dead after this patch...damage AND Inkzooka nerf is just too much
Hmm... I didn't think about that, and on top of the fact that Ink Mines are already pretty weak the Luna did actually got nerfed pretty hard...The Luna Blaster is basically dead after this patch...damage AND Inkzooka nerf is just too much
Well ,other Blasters offer a 1-hit splat too...and more range AND a better special...so I don't see a good reason to use it anymore. And yeah,the Neo version is better then considering the special but still less rangeIt can still 1-hit splat and covers a large area, so I don't see the "ruined forever!" fear for that weapon.
No more crutch for you ;)as long as the splash wall stays nerfed, things will never work out
IT'S TIME FOR A GODDAMNED RIOT ヽ༼ ಠ益ಠ ༽ノ
Uh hello where have you been? Every top clan plays either double 96 or 96, 52 combo. You dont always see the 3rd one but it does happen but you pretty much always see the 2.Excuse me, I think this Splash Wall user missed the memo. Since when did 2/3 of players use weapons with Splash Walls?
Not having a dead zone enemys can just rush inside and easily kill you is a pretty significant advantage, as is the higher fire rate especially since Blasters are gonna have to 2HKO more often now. Debateable as to which specials are better, but aside from Inkstrike all Blasters have good ones so that doesn't really matter.Well ,other Blasters offer a 1-hit splat too...and more range AND a better special...so I don't see a good reason to use it anymore. And yeah,the Neo version is better then considering the special but still less range
Well I've noticed in the higher ranks (more commonly between A+ to S+) I've seen a lot more players use weapons with Splash Walls in both solo and squad ranked matches.Oh right, clans. Not a competitive scene follower, so I'm just going from what I see in the wild.