Silxer
Inkling Cadet
- Joined
- Jun 17, 2015
- Messages
- 242
- NNID
- Dan1771
Well that explains a lot, thanks for the info. lolIt's only 0.5% chance to get all three subs so it's really hard to obtain.
Well that explains a lot, thanks for the info. lolIt's only 0.5% chance to get all three subs so it's really hard to obtain.
Hey *******, any moron can see that any Charger with a sub that serves as a secondary main to combat enemies at close range is too powerful. E-Liter 3K is the biggest criminal in this. Chargers are supposed to be ranged shots only, and should die in close range. However, a few special ones have other options that cause them to be able to combat every scenario, regardless of range. That's an issue (and this isn't even talking about the Damage Up abuse).but but but i NEED my ink resistance!
Back on topic, i dislike people who whine about weapons being OP without learning their weaknesses. People should know by now chargers can only work at long range and vice-versa with rollers, right? I can understand if there's something undeniably overpowered about one of these weapons, but you can't just yell 'NERF' and 'OP' without explaining why you want something nerfed.
I'm also weirded out a lot of people don't type out overpowered entirely but just write OP a lot. But that's just a small pet-peeve of mine, and i think might have been guilty of this too. oh-pee.
I stumbled upon this salt quarry a while ago on gamefaqs and it still makes me awestruck how utterly salty it is about chargers, it's ridiculous.
XD At least S has leeway when you first reach it. You can lose about 6-7 times before you derank as opposed to 3.Lol I wish I had that problem in S. It's like I get to S and the game is like "OH, so you think you got gud now... We'll see about that." XD
Couldn't imagine in my wildest dreams that the original author of the topic would stumble on Squidboards. Sorry for your predicament with chargers, but dude telling me that i'm a "********" is uncalled for. Have faith in yourself and someday you'll conquer any charger on the playing field!Hey *******, any moron can see that any Charger with a sub that serves as a secondary main to combat enemies at close range is too powerful. E-Liter 3K is the biggest criminal in this. Chargers are supposed to be ranged shots only, and should die in close range. However, a few special ones have other options that cause them to be able to combat every scenario, regardless of range. That's an issue (and this isn't even talking about the Damage Up abuse).
Dude you have a really awful attitude. Like why are you calling people names for disagreeing with you? Are you really that emotionally invested in your opinion of chargers?Hey *******, any moron can see that any Charger with a sub that serves as a secondary main to combat enemies at close range is too powerful. E-Liter 3K is the biggest criminal in this. Chargers are supposed to be ranged shots only, and should die in close range. However, a few special ones have other options that cause them to be able to combat every scenario, regardless of range. That's an issue (and this isn't even talking about the Damage Up abuse).
why u so worked up over a gameHey *******, any moron can see that any Charger with a sub that serves as a secondary main to combat enemies at close range is too powerful. E-Liter 3K is the biggest criminal in this. Chargers are supposed to be ranged shots only, and should die in close range. However, a few special ones have other options that cause them to be able to combat every scenario, regardless of range. That's an issue (and this isn't even talking about the Damage Up abuse).
Why you gotta be so personal about it?why u so worked up over a game
Honestly, besides yesterday/last night it wasn't on rotation at all. It was just the same 4 maps just rehashed for TW and ranked and I was getting really sick of that. Flounder is a great map, and will get old quick but IMHO I think it's one of the best, fairest maps around. There are so many little places most people wouldn't think to climb and get around the enemy.I'm sick of Flounder Heights being on the rotation frequently. It's getting old.
i think they made it personal when they had to sling around insults for no reason but..Why you gotta be so personal about it?
Anyways, I seriously sick of disconnecting. It's absolutely infuriating when it happens. I also dislike that when I'm splatted, whatever objective that I was currently defending is taken away instantly and my team falls under hardcore. I ALWAYS seem to be that one guy who is holding the team afloat and when I inevitably die from 3v1s, the game is basically over.
This post deserves an award for its excruciatingly accurate realism.Hell is real, but it's not a cave with fire or demons: It's a replica of Port Mackerel where you alone have to fight a full team of laggy, spawn-camping Aerospray users wearing that camo fedora. Over and over. The ride never ends.
To be fair sometimes a lost tower is better than a dead teammate. I think it is just important to know when to abandon ship or not.People who don't stay on the tower
There are many cases when someone really needed to stay on and they just jump off for whatever reason causing us to lose in te long run.To be fair sometimes a lost tower is better than a dead teammate. I think it is just important to know when to abandon ship or not.