InklingCaitlin
Full Squid
I'd love Nintendo themed levels, such as skyloft from legend of Zelda skyward sword, hyrule castle, or an animal crossing map like in Mario kart 8 would be fun to ink.
If nintendo does release more maps, they'll all be a surprise, more or less. With that in mind, What stages new maps would you like to see in the coming updates?
I'd enjoy a map based on the single player levels, like the carnival, or (if octolings would come already), an octobot king techno club, with light show and fun stage elements. No matter what though, jellies have to be in each new stage. it's tradition, after all.
This sounds like a nice level. I'd like some curved subway walls to swim on. Similar to the skatepark swoopiness but with less of the big blocking areas and more free-swim area. Grates and escalators would fit the map's theme too.How about a subway-themed level? Since everybody loves ink rails, we could use them to go over the trains' actual rails.
Also, cool lights that could give a nice Splatfest feel.
We got onea stage based on a quarry. where the middle of the stage is at a lower elevation (kinda like moray towers) but is wider and less charger-friendly
stage based on an office, a pivot , hiagari xD lol
I want a gamepad stage like Nintendo DS from MKDS.If nintendo does release more maps, they'll all be a surprise, more or less. With that in mind, What stages new maps would you like to see in the coming updates?
I'd enjoy a map based on the single player levels, like the carnival, or (if octolings would come already), an octobot king techno club, with light show and fun stage elements. No matter what though, jellies have to be in each new stage. it's tradition, after all.
We have like three of those kinds of maps: Kelp Dome, Ancho-V games, and Black Belly Skatepark. Trust me, we don't need any more of these cancerous maps.A map that favours short range and high fire rates , so the best chargers would be Splatterscopes and anything below that range
Not sure what it would be though
What about a gamemode with ink cannons? 2 cannons on a map, control more cannons than the opponents to count down the timer. If you have both cannons, the timer counts down twice as fast, but that leaves two of the winning team's players completely vulnerable and the main target for enemies if they want to carry on earning points. The game is about balancing the danger, power, lack of options and potential victory of the cannon with the safety, comparative weakness, freedom and risk of losing the game that comes with leaving it.I just want a stage with those ink cannons
That's a good idea but it couldn't be an "aquarium" because inklings explode when they get submerged in water.A gigantic aquarium.
Agreed, except they wouls have to make it symmetrical which seems hard to do without drastically changing the stage design.i would like if they added that tutorial map as a stage
Why not? They already have a port, canals in Bluefin etc. Most of the aquarium tanks would be closed-topped or unclimbable, and the ones that aren't would make nice hazards, so what's the problem?That's a good idea but it couldn't be an "aquarium" because inklings explode when they get submerged in water.
An aquarium map would have tanks of various species of fish inside of them, and most of the containers would probably be closed or have to be vaulted over to get to better positions.That's a good idea but it couldn't be an "aquarium" because inklings explode when they get submerged in water.