since tower control is very hectic and splat heavy, what do you guys think about death related gear in this mode? Most specifically stuff like Comeback, Special Saver and Quick Respawn. Are these overall more worthwhile?
For me, I do not actually die much during tower control (for most battles anyway) I average around 3 -5 deaths total. So I would not find these abilities to be as useful for me. However, other abilities that were useful in other modes, such as cold blooded and maybe the ninja stuff are not as useful in tower.
Tenacity imo is very useful as your mates will be dying left and right, which is what I switched to over a damage up main with 3 special duration subs.
Ink resistance shoes are still a must, for me, especially since a common version is one with the krakon on brand, making 3 swim speed up subs on it much easier to get. (thank u snails, altho I stopped pushing my luck with 2.)
I got a little off topic there. For tower my mains would be tenacity, ink resist, and possibly the one that increases your stats upon respawn (not sure how much it raises), so death related gear has some importance in this mode.