I main the inkbrush, and from what I can see...everyone's trying out the weapon for the first time, or from very little experience prior from the first game. Thing is, the Inkbrush feels easier to use now thanks to the Switch controllers and that trigger button. So now everyones jumping in on it. Why these new to brush users try to go into rank with it, I have little idea...as its takes ALOT of practice to know what to use, or even to know where to go with your inkbrush. Even worse on ranked.As for my own little bit of salt, please, Inkbrush mains, PLEASE, don't bring it with you into ranked modes. Every time I've seen one in ranked ( and turf wars to be honest...) it was always a handicap for their team. It may have been great in the first game, but when I can have so many come up from behind me, and start swishing away, and I still splat them, you need to think about changing things up a little. It's been just so consistently...bad from what I and others I've discussed it with have seen.
I was definitely just super frustrated last night, the salt was talking. I want people to be able to use what they want to use, because it keeps the meta more fun and interesting.I main the inkbrush, and from what I can see...everyone's trying out the weapon for the first time, or from very little experience prior from the first game. Thing is, the Inkbrush feels easier to use now thanks to the Switch controllers and that trigger button. So now everyones jumping in on it. Why these new to brush users try to go into rank with it, I have little idea...as its takes ALOT of practice to know what to use, or even to know where to go with your inkbrush. Even worse on ranked.
In rank I just focus on taking out the ground enemy for tower control, protecting the Splatzone in...well, Splatzones. And Rainmaker- I will not touch. Very rarely. It never was too inkbrush friendly....IMO.
I think we just need to give these new Inkbrush users some time to realize what they should and shouldn't do. How long that will take however, is anyones guess.
Well I was using my Inkbrush as my main on ranked the other night and I died a lot. I was in a twin squad ( or league or whatever it's called now) and I was testing out using quick revive for all my gear, and just running the rainmaker. it actually worked fairly well given the run speed and someone who knew what I was up to, and even better when the other two caught on. I can see how that could go horribly wrong without anyone knowing what I'm doing. (Although for some reason RainMaker last night, nobody seemed to know what they were doing.)I was definitely just super frustrated last night, the salt was talking. I want people to be able to use what they want to use, because it keeps the meta more fun and interesting.
But I feel it does not change I really would not want to see one on my team in ranked at the moment if so few people can use it properly. And since I had a bit of a losing streak in ranked because I kept getting one on my team, and it just so happened to be rainmaker which like you said, is really bad for inkbrushes. The flow of the matches and results reflected that too.
I've been having a lot of long wait times with turf lobbies myself, and when I hop into ranked modes, I get a full lobby within seconds. So far my teams in Turf haven't been too unbalanced. Sure they toss a few low levels in with higher level people, but not every low level person is bad and high level person is amazing. Once in a while the game makes some terrible matchups in terms of levels, but that's just classic Splatoon matchmaking hi jinks.I'm starting to think that very few people play Turf War, it takes a lotta time to round up the players and they tend to range from lvl 5 to lvl 30. At that point my place in the whole game ends up feeling insignificant because either you're gonna get carried by your team or the opposing team trounces you with no chance of recovery. In once such games of the latter category where i was trying out the Heavy, i got backed up in the corner and a guy decided to put me down in style and tried to do a splashdown to finish me off. it failed, because all their other teammates suddenly ambushed me in the back before the guy could finish his attack. It was murder in ways i could not imagine.
If only i still had the kraken instead of the stinkray grumble grumble
Case in point, once i finally lost my way to unlocking Ranked Mode i started getting 10 splats on average(and the ones that didn't were because it ended in a KO), with a new record of 32 in one rainmaker game. Either everyone's playing Ranked or the matchmaking in Turf War needs some tweaking in future patches.
I swear Team Wipes have been far more common in this game than in the first one. I remember getting a full team wipe singlehandedly like twice in all my time in the first game, whereas now I've accomplished so many. And on the flip side, my team has been wiped so many times, I don't even think twice when I see all four squids blacked out. Everyone is back in the center in like 20 seconds anyway so at least when my team is wiped, it feels less horrible. :pTeam wipes! Infinite, eternal team wipes! Every time I look up at the status bar after I've been splatted or just in general 2-3 teammates are dead! Even when I follow allies and do my damndest to support them they do things like walk directly into enemy fire! I like to think I'm halfway decent but I can't do a damn thing when the entire enemy team CONSISTENTLY bears down on the objective while I'm alone!
I like to tea bag...squid bag? Ink bag?...I like to go in and out of squid form rapidly after each successful round.You know, my squid party curse hasn't really kicked in yet. I've yet to see any partiers. I kinda wish I did, that'd be preferable to the people who do NOTHING, particularly in Salmon Run. Don't hide in the corner with a full charge! Don't just walk forward! I don't care if you just hold down ZR, DO SOMETHING!