The Dead(er) Sea: Saltiest Catch

Dark Sage Walker

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I loved the Bamboozlers in the first game! Their kits were so good and user friendly that it enabled me to learn to love the main weapon as well! So far, the Bamboozler in this game leaves something to be desired from me. As much as I love Curling Bombs, I don't think the Bamboozler makes good use of them. Personal opinion I know, but that's my feeling on it. Now if they pair a Bamboozler with either the Splash Wall or the Toxic Mist? Now we've got a winning formula!
 

Ansible

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I miss using bamboozler with a splash wall or disruptor, so I try to think of the current bamboozler as a MK IV version. Initially I wished it had inkjet instead but I've learned to cope with bye tenta missiles and sometimes weird ease I can get them without modifiers.

Meanwhile, I found the curling bomb useful for movement, escapes, setups, and traps. Especially when you do more with curling bombs than the usual "throw them in a straight line and ignore or follow". A mere lovetap or nearby explosion of the curling bomb does enough damage to let you finish off someone with a full charge and vice versa. And if you manage to ricochet it around a foe you can temporarily slow them down in ink which also does chip damages. Also a ricocheting curling bomb can mess with someone's focus in trying to track both it and you. And there's also following a curling bomb but then popping out and moving in a different direction than it; again forcing someone to track two immediate objects going in different directions. And just tinkering with the fuse's timing gives you even more options to play around with.

It's a quirky weapon with a quirky sub that can antagonize you when playing it straightforward, but you're right it's not as user friendly as the MK I & II were in the first game. Meanwhile MK III was utter easy mode, even without using damage up. ¬¬
 

Ultra 997

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Alright, time to dump my load of daily salt.

BASE INVADING IN TURF WAR.
I KNOW this is a problem for others. I've gone through it, and many people have also gone through it. it's annoying, and it gets repetitive.
(thread from friends twitter)
"...I try to play for FUN and get EXP, hoping to get the Gold Freshness Flag for my Herobrush Replica. I started at like 21.0, and now I’m almost at RAW because I suddenly get SPAMMED by BASE INVADING TEAMS. I even tried jumping Lobbies, and the same thing repeats itself.
This is a big problem in Turf War in Splatoon 2. People get so focused and determined on winning, that they make it impossible for the other team to even get a CHANCE at winning. It’s gotten so bad that people can’t go a few feet out of their base and live. I know the game has only been out for a few months, but this is really starting to get out of control. Every lobby I find has at least one base invader sneaking around. Mostly Sploosh-o-matics, Aerosprays, N-Zaps, Splattershots..."

One part of me actually wishes at there was a system in place to stop this. Like, there would be boundaries in each base. If (or when) someone crosses the boundary, they have 10 seconds to leave before they get splatted automatically.During the 10 seconds, they're infected with Toxic Mist.
EVEN IF THE OTHER TEAM WINS, NO ONE TEAM SHOULD ACTUALLY HAVE LESS THEN 35/30 PERCENT OF THE MAP INKED. UNLESS IT WAS A PUBLIC SQUID PARTY, IT AUTOMATICALLY SCREAMS BASE INVADERS.
 

Dessgeega

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Alright, time to dump my load of daily salt.

BASE INVADING IN TURF WAR.
I KNOW this is a problem for others. I've gone through it, and many people have also gone through it. it's annoying, and it gets repetitive.
(thread from friends twitter)
"...I try to play for FUN and get EXP, hoping to get the Gold Freshness Flag for my Herobrush Replica. I started at like 21.0, and now I’m almost at RAW because I suddenly get SPAMMED by BASE INVADING TEAMS. I even tried jumping Lobbies, and the same thing repeats itself.
This is a big problem in Turf War in Splatoon 2. People get so focused and determined on winning, that they make it impossible for the other team to even get a CHANCE at winning. It’s gotten so bad that people can’t go a few feet out of their base and live. I know the game has only been out for a few months, but this is really starting to get out of control. Every lobby I find has at least one base invader sneaking around. Mostly Sploosh-o-matics, Aerosprays, N-Zaps, Splattershots..."

One part of me actually wishes at there was a system in place to stop this. Like, there would be boundaries in each base. If (or when) someone crosses the boundary, they have 10 seconds to leave before they get splatted automatically.During the 10 seconds, they're infected with Toxic Mist.
EVEN IF THE OTHER TEAM WINS, NO ONE TEAM SHOULD ACTUALLY HAVE LESS THEN 35/30 PERCENT OF THE MAP INKED. UNLESS IT WAS A PUBLIC SQUID PARTY, IT AUTOMATICALLY SCREAMS BASE INVADERS.
I can understand the grievance, but getting to 50 freshness requires being focused and determined to win since every loss is a multi-match setback, so...

There's a shield around the spawn ring. Any further than that would be a bit much, especially considering how many maps don't actually allow the foe into the area around spawn to begin with. Doesn't make this any less annoying of course, but it IS a valid tactic especially if the opponents lack the skill to drive them off.
 

TechSkylander1518

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A lot of technological salt today, ironically.
  • Two disconnects on my team in the same match. What are the odds?
  • Had to wait till the counter ran out-on a lobby with eight players in it. I don't know what caused it, but it was a pretty big waste of time.
  • Saw someone pass through a wall and get to a higher platform. Don't know if it was hacking or just lag, though, and I'd hate to accuse an innocent person.
 

Ultra 997

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@Dessgeega
Yeah, that's true. Port Makerel is an example of a map with access to the spawn ring. I know there are more...
The point I was trying to make with that was 'oh I can't leave my base for a good 5 seconds without getting splatted.'
 

Dark Sage Walker

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@Ansible I can understand the uses for the Curling Bombs on the new Bamboo. I just have a much easier time using them with weapons that are better designed to take advantage of them such as the Enperry Splat Dualies or the Splat Roller. That doesn't mean I should write them off of course, but it will take some adjusting my thought process when using the Bamboo. After all, you do bring up some good points about using the Curling Bombs as distractions and playing with the fuse. These are things that I do with the other weapons that use the Curling Bomb but I fail to think about when using the Bamboo because I have been trained to keep at a distance with any Charger. Still, I like the Bamboozler enough to give it another try.

As far as base invaders go (I see what you did there), the map in question is what determines if this is going to happen. On Port Mackerel and Blackbelly that's how you know victory has been attained. But it does suck when it's happening to you, I admit. But you know what feels really great? Breaking out of that situation and snatching victory from the jaws of defeat! That's something you couldn't get from having some barriers in place to prevent that! I know it's a bit of a niche argument, but I think it's something to think about at least.
 

Ansible

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's alright @Dark Sage Walker, I still have conflicting moments whether or not to follow my curling bombs because of the "charger should remain at a distance" ideal. :confused:

Base invaders... ugh, so difficult to come up with a reasonable strategy due to so many variables. Especially when playing solo. Pretty much the best you can do is get rid of them one after the other, even abandon your base to sweep around them to do it. If you can. And then hope they don't have slightly above average intelligence to jump back to whoever is still invading the base.
 

The Milkmann

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I was playing Salmon Run, we were one egg away from completing the final wave, I revived a dude with a golden egg right next to the egg basket, expecting him to put it in there. Instead of doing that however, he went off on his own to go try and take care of a steel eel, and we ended up losing because of it. Thankfully, that has never happened to me since then, but I am still very upset about it.
 

zzmorg82

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Less so a rant and more of in the moment ordeal; sometimes it feels like I be shooting people with the N-Zaps with multiple hit markers, but I never get the kill in a timely manner.

It’s gucci though.
 

Slushious

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So this week was obviously some kind of universe-revenge for last week's fun. :rolleyes:

Thanks, team. I love the optimism, I love the chorus of booyahs at the start. I really love that y'all all went straight to the killbox in mid and left everything from spawn up to there for me to farm for missiles and money =p

Dear Charger, I broke my own general rules and instead of casually flanking like I usually do, plowed ahead and made a convenient path for you directly to one of the better sniper perches on Manta. Why are you back there painting our base?

Teleporting E-liters are a thing now, I guess.

Run Speed abuse epidemic.
Quick Respawn abuse epidemic.
Something fishy going on with beakons...

Four squaddies in the lobby, two from the same squad. Of those four, three are on the other team. The one remaining is on mine, carrying a charger. Levels 14 and 6, both with rollers, are also on my team. It's Moray Towers. It was awful.

Two squaddies on my team, playing for glory. I lead in turf coverage. Somehow we still lost???

Murderous level 72 Jet Squelcher suddenly becomes useless when on my team. Funny how that happens.

Two Aerosprays and two Sploosh-o-Matics in the lobby. All of them are on the same team.

As usual, squids who have yet to learn that splatting someone and continuing on toward their spawn point is not the smartest idea...

A dude I would have reported, except for the fact that his Mii's pornstache and pose went so well with his objectionable screenname kinda made me laugh.

Not so much noob-herding as noob-carrying. I do my best, but as sole carrier on a team of four...

Cornered and missiled. Shame on me.
Escape jump (swan dive with a half-gainer, flawless entry) followed by (10-point) landing smack on top of a curling bomb. Then the whole bus clapped.



By end of playtime last night, if not for the fact that my roommate was sleeping in the next room, I'd have been screaming like a bloodthirsty barbarian in realtime as I mowed down opponents left and right, covered from head to toe in the ink of enemies and teammates alike, crazed and slavering and hurling missiles at everything that moves. Good times, good times =p
 

Elecmaw

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Fun little thing to do next time obnoxious party squids show up: repeatedly throw Splat/Suction/Curling bombs at the crowd. They'll constantly have to leave eachother to stop.
It's nowhere near as stopping as killing them in one go, but it's just as annoying to them as it is to you. Fight fire with fire, i'd say!
 

TechSkylander1518

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Andres, stop spamming "this way!" You clearly don't have an actual goal in mind!

If you ever see "servisgoat", I highly recommend blocking him. The little snot kept lazing about an S+ match, seemingly certain we were going to lose-which we did, because he forced us to play as if we had only three members. If you're going to give up on a match, at least hold still so you disconnect.

servis gave me my third crack. My fourth crack (which knocked me down without the usual "Danger!" warning) came in a match where I literally had no idea how I lost. Game was called, said it was knockout from the enemy-but there was no ink leading up to the goal on the map at all. Ink Resistance isn't so good that you can trudge through enemy ink and dunk the RM, I know that. But with no indication of who dunked it, I can't tell who to report-and since I ranked down, I couldn't rejoin the lobby to get a better guess.
 

Kausus

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while playing league a handful of hours ago with my boyfriend, we managed a pretty decent starting power that landed us in the U.S top 100 (yay)

but every match after placement, sans 1, we lost

-30, -22, -15, on in that manner... the win? +5... thanks...

also controller desync cost us a match, my right joycon just. did not cooperate for a solid minute of the match altogether. makes it kinda hard to aim and get to/cover the zone. :V

'scuse me while i jus tip this salt shaker over on my way out
 

Dark Sage Walker

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I was playing Salmon Run, we were one egg away from completing the final wave, I revived a dude with a golden egg right next to the egg basket, expecting him to put it in there. Instead of doing that however, he went off on his own to go try and take care of a steel eel, and we ended up losing because of it. Thankfully, that has never happened to me since then, but I am still very upset about it.
I seem to have the kind of luck that suggests that I keep finding squads that are more interested in endlessly fighting than delivering eggs at all. Glory Seekers as I call them. Sounds like you rain into one that was slightly more zealous than the others. I feel your pain on this one.

Murderous level 72 Jet Squelcher suddenly becomes useless when on my team. Funny how that happens.
This happens to me often enough that it has become a trend. Guy with top turf coverage and 14 kills when they are mt enemy? Soon as they are on my team, third place in coverage with 2 kills. Yeah, that'll move you up in the ranks! All in all, sounds like you had a pretty hard time of things during your last play session. Don't worry though, I'm sure things will turn back around for you! Also I'm pretty sure that if you aren't doing your best Conan the Barbarian impression at some point during a play session, you're doing it wrong.
 

Spaceswitchmars

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My wife and I got into a league pairs game with someone from these boards, and I had my weirdest, worst game in months. That sounds like a cop out, but there we are. Sorry I blew the game if that special someone is reading this.
 

Slushious

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This happens to me often enough that it has become a trend. Guy with top turf coverage and 14 kills when they are mt enemy? Soon as they are on my team, third place in coverage with 2 kills. Yeah, that'll move you up in the ranks! All in all, sounds like you had a pretty hard time of things during your last play session. Don't worry though, I'm sure things will turn back around for you! Also I'm pretty sure that if you aren't doing your best Conan the Barbarian impression at some point during a play session, you're doing it wrong.
Eh, I can still laugh it off 99% of the time. I am after all deplorably laid-back in turf as it is. I just have a point to which I can be pushed and then it becomes serious business XD
This is why you guys get these fun little weekly reports from me.
 

Elecmaw

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I want a new perk to my gear

It's called SJ jammer, it prevents anyone from SJing to me, ever

While this might sound like a disadvantage, i can 100% guarantee my win rate will skyrocket in solo queue if i had this perk
 

Mar$el

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I want a new perk to my gear

It's called SJ jammer, it prevents anyone from SJing to me, ever

While this might sound like a disadvantage, i can 100% guarantee my win rate will skyrocket in solo queue if i had this perk
I want DC jammer. Prevents people from throwing the match and fixes servers. Main ability only available on shirts.

But yeah I've never seen so many people throwing matches than I have in the last couple weeks. Like what's the point. Now you don't get credit and if you push back you get more exp and gold by preventing a knockout. C'mon guys
 

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