Yeah everyone seems to agree that the Custom Jet Squelcher is an extremely powerful weapon, but nonetheless it isn't very popular. Fine by me! Makes me feel special. ^_^jet squelcher. not a lot of people seem to use it (well, for a shooter) but when i tried it out i had instant success (and the kit on the custom, omfg!!) i think most shooter players want to get a little more up close and personal and don't like hanging back as far as the jet squelcher is comfortable in. i bet just about any A rank or higher charger player (even bamboozlers and squiffers) would be able to pick up the jet squelcher really quickly and do quite well. -- not that people think the jet squelcher sucks or anything, they just don't tend to remember it.
Splatlings I'd say are more for turf coverage and suppressive fire, while the Jet Squelcher works better at straight up splatting enemies from afar thanks to it's insane accuracy. However, the Splatlings have slightly higher versatillity in close range combat as long as they have charge thanks to the high rate of fire combined with decent damage (with the Mini Splatlings being kings at close range). So if you can control the charging mechanic then they outperform the Jet Squelcher at nearly all situations aside of long-range combat and consistency. At the end of the day I like both and think they have higher potential than most players give them credit forI think the Jet Squelcher fell out in favor of the Heavy and Hydra Splatlings which is understandable. They have the same or greater range tier, but with better ink spread, kill speed, and mobility while shooting. Heck the Heavy Splatling even has basically the same kits as the Jet Squelcher. You could say I'm a Custom Jet main and I recently played Splatlings for the first time. Surprise surprise I love em, especially the Heavy Deco! I think I still prefer burst bombs and not having to charge my shots, but I'll definitely be playing them more regularly from now on!
I did say "as long as they have charge". Most of my encounters in close range with the Splatlings end up in either me winning or a tie, whereas I rarely get any ties with the Jet Squelcher. The Custom does help in that area, but it was supposed to do so anyways, and you need enough ink to throw the two Burst Bombs, which I believe is more than a short Splatling burst's worth (correct me if I'm wrong, as I haven't played in a while). It might just be me, but I rarely feel outgunned with a Heavy Splatling in comparison to a Jet Squelcher in almost any close range situation (not to bash on either one, I love both in the end)I also don't think the Heavy Splatling is at all more versatile than the CJS in close-quarters combat. I mean, you have Burst Bombs and Kraken. What more do you need? Plus, you don't need to charge, so while the Splatling can kill much faster after a charge the CJS doesn't have to wait to fire. The Heavy Splatling Deco has Kraken too, but without having that charged it's in a really tough spot in close-quarters combat.
they're basically just recolored tentateks, so not really underestimated since tentateks are one of the most used weapons in the game.Octoshot replicas. Only see them once or twice a week but theyre always a nightmare to dealwith
I'd suggest not charging head-on into a charger since the hitbox while swimming in ink is a lot taller than expectedFirst off if you see an enemy such as an e-liter or even a roller coming at you fire a shot behind them jump or swim behind them drop a bomb straight at your feet and swim away as they go to turn a finish you off they will get caught in the bomb radius and be splatted![]()
Comparing the L-3's to the Splattershots (one of the most popular weapons)Another weapon that doesn't get any love is all the nozzlenoses. The L-3s have amazing fire rate and range, and the H-3s have amazing damage. I went from A+ to S on my alt account using the H-3 deco, great weapon.
The L-3 actually fires as fast as an Aerospray within the burst, while the H-3 fires as fast as a Jr. or a Splash-o-matic (and both splat faster than the weapons I compared them with). If they weren't burst fire weapons they would pretty much rule all of SplatoonComparing the L-3's to the Splattershots (one of the most popular weapons)
Seeing all this, I don't know why they are almost never used. They have nearly the versatility of the Splattershot, while having plenty of thier own little quirks and features.
- With practice and good rhythm, the L-3's can fire faster and cover turf faster than the Splattershots. Yes, it is a bit harder to use, but it can be more effective.
- L-3's have a good bit more range than the Splattershots, which gives them a small advantage in combat.
- I would say the loadouts are about equal: Disruptors and Killer Wail allow you to zone out your enemies and score splats, like the Tentatek's Suction Bombs and Inkzooka. I prefer the L-3's set because of how useful Disruptors can be, but it it your choice. The L-3 D and the Splattershot have similar sets too, the powerful Burst Bombs along with either Burst Bomb Rush for effective, long range damage over time or Kracken for invincibility and close quarters combat.
- Yes, the L-3's take one more shot to splat, but the burst fire mechanics and faster fire rate means the extra shot is not too hard to get in, especially with either of it's subs. Plus, the Splattershots have to run Damage Up if they want to keep the three hit splat against Defence Up users, while the L-3's have a bit more freedom (though Damage Up can still work, load some on the L-3 D to power up Burst Bombs and bring your 4 shot splat to an occasional 3)
- Since the L-3's shift from shooting to walking speed automatically, they can strafe a bit better that a Splattershot.
But with all the S ranks you more would figure it out wouldn't they? There are lots of S's that spam Tentatek but nobody uses the nozzelnoses. I have never seen a nozzelnose in S rank, which is actually surprising. I change weapons a lot and often see people with less popular weapons that do well, but not once have I seen a nozzelnose in S. It really isn't hard to use either imo.If they weren't burst fire weapons they would pretty much rule all of Splatoon
From what I've seen in these forums it's the burst fire mechanic that turns most people away from them. Mathematically speaking an H-3 should almost always win against a Tentatek since it splast faster and from farther away with neglible (or non-existant?) shot spread, and to top it off the H-3 doesn't really care about Defense Ups eitherBut with all the S ranks you more would figure it out wouldn't they? There are lots of S's that spam Tentatek but nobody uses the nozzelnoses. I have never seen a nozzelnose in S rank, which is actually surprising. I change weapons a lot and often see people with less popular weapons that do well, but not once have I seen a nozzelnose in S. It really isn't hard to use either imo.
I see this about Nozzlenoses, and brushes, since people say it hurts their hands. I think the unused aspect of the nozzlenoses is more to do with the fact that you have to be more accurate than a charger, since you need all, or almost all shots to line up. The H-3 especially suffers, since if only 2 shots hit, you have to wait quite a while before you can fire again, and most weapons kill you in that interval. I think the L-3's are better, and more used, but I agree they have a niche use, and are generally pretty good if you are on aim.From what I've seen in these forums it's the burst fire mechanic that turns most people away from them