The Burst Bombs have E-Liter ready.
i think for the dynamo it's mostly the sweetspot rather than the hitbox as a whole? if the sweetspot were reduced so the weapon was less capable offensively but still good at inking large areas i feel it would be more balanced.1: Dynamos.
2: e-liters.
3: Blasters.
Reasons?
1: Too much hit box
2: Too much hit box
3: Too much hit box
What they all have in common?
Too much hit box, and one shots you. ;;
...and anything with Bubbler.
E-liters were nerf in 2.0.0 dude.i think for the dynamo it's mostly the sweetspot rather than the hitbox as a whole? if the sweetspot were reduced so the weapon was less capable offensively but still good at inking large areas i feel it would be more balanced.
e-liters piss me off sometimes, but mostly because damage ups both reduce their charge time while also making their already-powerful burst bombs even better. there is almost zero risk with this weapon.
blasters could also do with a reduced hitbox/sweetspot, particularly for lunas. it's annoying that they don't have to aim, their shots fire at a faster rate than a squiffer, and they can still get OHKOs.
bubblers make me salty because any weapon with a bubbler, particularly the splat jr, can chase off a squiffer with zero risk. the worst the squiffer can do is pull out its own bubbler, but it's still at a disadvantage because of its fire rate and the necessity of aiming.
all four make me salty, though dynamos least of all.
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my personal saltiest comes from e-liters/splatterscopes using damage ups to reduce their charge time and from gals just in general. with their 2-shot killing potential from stray fire it should be outranged by the squiffer more clearly. at the point it is now, even if the squiffer DOES barely outrange the gals, most non-stealth confrontations end with a dead squiffer or AT BEST a trade.
i used to be upset about rollers but as time went on i came to respect non-dynamos a lot.
yes, and they needed that.E-liters were nerf in 2.0.0 dude.
I heard they need a full charge to kill now due to the nerf. So people who used it went to belt splatterscope...a weapon I just brought. I may use the eliter 3k when I get the money for it.yes, and they needed that.
nerf em again. damage up should not reduce charge time on any charger.
That is the beauty of rollers in general. I main Krak-on roller but have picked up the dynamo....the reason why I feel Rollers are so some of the best in the game is because there is much need to aim them, even the krak-on roller. It's so easy to get doubles ot triples...I love it.For sure, the Dynamo Roller. All they have to do is just sit back and fling their roller. Especially because most of the weapons I use are short-mid range, they easily kill me a lot.
I think it was always a full charge, but damage ups reduce it. I think it was definitely overpowered before the nerf since a couple mains could make it go down to about just half a charge. (If you watch some 3K videos before the patch you can definitely see why it was needed)I heard they need a full charge to kill now due to the nerf. So people who used it went to belt splatterscope...a weapon I just brought. I may use the eliter 3k when I get the money for it.
That is the beauty of rollers in general. I main Krak-on roller but have picked up the dynamo....the reason why I feel Rollers are so some of the best in the game is because there is much need to aim them, even the krak-on roller. It's so easy to get doubles ot triples...I love it.
I want to hug Nintendo for creating a weapon class where aiming was so easy a caveman can do it.
I been thinking of taking on a sniper weapon since I am starting to learn that I like to play defense in this game.I think it was always a full charge, but damage ups reduce it. I think it was definitely overpowered before the nerf since a couple mains could make it go down to about just half a charge. (If you watch some 3K videos before the patch you can definitely see why it was needed)
Afterwards 2 mains only reduce it to about a 75% charge and I think it can be reduced to 66% or so. Maybe it's because I main it, but I personally wouldn't want it to be nerfed more or at least too much more. (I'm starting to main the custom more so I don't have a whole lot of options in dealing with enemies close by)
I think my most hated weapons are Blasters though. The moment I get hit by the blast of a Luna, I'm pretty much finished even if I try to run away.
There was an eliter getting me from behind walls and while looking at other people last night. Seriously, I'd check to make sure his laser was pointed away then get splatted WHILE his laser was pointing away...The majority of the time, I'm playing with and against Japanese (even though I'm European), so chargers make me salty because hit boxes are non existent playing against them.