That might be true for the Octarians, but the Octolings did actually feel a lot like human players (not like absolute pros of course, but still) and were harder to beat because they posed a bigger threat. The Octarians were designed for people who were completely new to this game, while the Octolings were aimed for people who already finished the first levels of the single player campaign and started to get the hang of it.In all honesty story mode likely won't be a good way to train in Splat 2. In Splatoon 1 it was only good for training your movement, but if you wanted to train with chargers or rollers off the amiibo challenges, they really weren't too helpful. This is becase the Octarians are way too easy to kill
I get what you mean, but I'll choose whatever weapon I want tyvm@sammich make sure to watch octobrush noveu, they are more closely related to the new weapons, I have also got a thread analyzing how weapon will be used be sure check it out
@mercenariez Don't choose a weapon based off where it is in the meta, be adventurous and choose weapons that you play cause they are honestly fun to play, or at least provide a good challenge when trying to learn going into Splatoon 2 try to keep that in mind. (Seriouslymy best moments come from
In my case, my favorites will probably remain the same. Automatic fire at charger range will be a boon when fighting bosses.@mercenariez
I can respect that, just make sure to enjoy the variety and fun Splatoon 2 on your way to S+, I hope to meet you there.
Though I wonder how much a difference there will be between someone main weapon and their salmon run weapon of choice.
All weapons (except maybe the sheldon variants) are returning but with different special weapons and some with different sub weapons, so the 96 Deco wont have Kraken and may or may not have Splash Walls.I will use the 92.GAL DECO,to me is the best weapon in the game because is perfect for kills,but there is not an single footage of 92.gal deco,Has Nintendo forgive the 92.GAL DECO??? I wish that no...