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Is it just me or is the E-Liter with Main Power Up the only weapon that got an entirely negligible benefit? Range up on that thing could've been something else, but in practice, a full MPU loadout barely adds an arm's length.
A friend of mine frequently mentions wanting a new kit for the E-Liter. Going off the recent trends, she suggested either Fizzy Bomb/Ink Armor or Burst Bomb/Booyah Bomb.
There is no word or set of words in any language that properly describes my disgust and disdain for this decision regarding any piece of gear, but with this set in particular I draw the line. There is no excuse whatsoever for this gear to be Japan exclusive.
Let's be honest here, the cephalopod amiibo always has the objectively worse-looking gear for no apparent reason. And yes, I'm talking about the power armors.
Balloons not included.
I genuinely feel like you're the only person I've spoken to that actually thinks the Undercover was okay the way it was. The draw of it was that the canopy was essentially an extended health bar, but once that was gone, you had to wait ages before it was safe to get into another firefight, and...
The Bloblobber is the Slosher, since, well, it lobs blobs.
Also the Undercover is gradually becoming actually useful now; one of the patch notes states that when you splat someone when the canopy is broken, it gets instantly restored.
It was fixed around 2.0, I believe. These types of disconnects that cause an invalid player only happen if they disconnect on the cue-in lobby screen while it says it's time to fight.
So you still care, then? Because if you didn't care, you'd be saying you couldn't care less.
Odd, I thought that issue was fixed? Because recently it just flat-out doesn't show the playertag anymore. Maybe they accidentally re-introduced the bug in this update.
I've seen the math done, and if it's understood correctly, as an example, assisting in a team wipe can give you a whole extra 30 seconds to your gambit bonus. And you can just keep that going with the right planning.
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