@Cyan
I understand a lot of what you are saying, tri slosher is way too powerful right now and I do feel it needs a nerf it range is a little too good and it's kill speed is just too good.
Tentatek has always been good and it does need a special nerf but, other than that I can live with this version since at the moment there are only 1 or 2 to the 6 player group in Splatoon 1
I do feel there is a need to change the octobrush, just because at the moment it is so good it makes it really hard to get much value out the inkbrush whether it is speeding up it ink consumption or change the sweet spot of the octobrush but hopefully a balance will help other close range weapons be more useful.
Ink armor isn't actually all that strong, it is just so easy for the weapons that have it to recharge special that it feels overpowered, see that on an h-3 or a charger you feel the lack of power.
Inkjet is hard to knock out of the air but rewards you for good aim, it is just a matter of special charge
Also my goodness is tentamissles is really annoying it feels WW Wommy, but this is cause many of the fan favorite weapon all have it
I do feel that stingray needs a buff along with splashdown (more initial invinciblity and less at the peak) and baller is really good it just need to be very stealthily about it (plus special up gives more defense on baller).
Overall I think special charging is the hardest thing to adjust, but it just needs to be balanced out and in time it will help many of these special feel more in place