Либра
「Pavor Nocturnus」
- Joined
- Mar 16, 2016
- Messages
- 320
As much as I love the Hero Charger design-wise, you may want to try the Firefin sometime. It took me forever to grow to like it but it's a mighty turf weapon once mastered. The Splash Wall, while situational, is a good peeler to deploy when having sniper-peek-battles, trying to pick off a Heavy or as a support tool for your allies. Your Jet friend will certainly appreciate that when trying to poke through a choke or standing on an otherwise risky ledge. (Note: Deployment of the damn thing takes more skill than wielding the main weapon so beware, lol) And as for the Special: nothing screems mid control and mean pushes than a handful of Suction Bombs ready to wreak havoc! Now I'm not saying the Splatterscope (Or Hero Charger) are doing worse in Turf, but outside of a few maps where the Stingray is REALLY strong you'd rather want to go for the Suction Bomb Rush. If you're not convinced (can't blame you, again, took me weeks to grow to like the Firefin!) you may want to look into your main issues you run into. The Chargers are still very viable in turf even with the aggro meta and when you want to stick to unscoped you may want to abuse your held charges to mess with flankers and use Splat Bombs to draw them out. If you're really brave you can try to go for half-charge + ZR tap if they sneak past your ideal range as a last resort.Man, hearing all this talk about how aggro Turf Wars has became is actually relieving. Now I know it's not just me. I'll eventually find a way around. Might even have to drop the Hero Charger which will break my heart, but using a Charger in TW is almost impossible now. I'm also being sick of being taunted/squidbagged whenever I miss a shot or get splatted, usually by Dualies. Man, I hate Dualies SO MUCH. People say just predict which way they'll roll, but try timing that with a freakin charger. If you mistime the shot or predict which way they dodge wrong, BOOM! You're dead! And Dualies are EVERYWHERE. Makes me wanna flip a table! (╯°□°)╯︵ ┻━┻
And yeah, I feel ya on the dualies. I tend to spook them with either my laser or half charges until they bap into a wall of sorts and then finish them off. :D
As for chargers being hard to practice literally anywhere at this point: Yeah, that's true, can't deny the fact. Which is why I'll recommend warming up and practicing snap shots in the Weapon Test Area for about 15 minutes each time before heading into any game-mode. And then you "just" play. Your synapses will slowly catch on as to what works and what doesn't. Good luck to all aspiring chargers!