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Yeah, but clothing was designed with Inklings in mind, at least it'll be a breath of fresh air instead of everyone wearing the same four things because they got the ~exclusive abilities~
Because you actually need skill to use it, unlike most other weapons where anyone can pick up the game and win. One main dedicated to Bomb Range Up, a bunch of slots allocated to speed (I use a cap with Opening Gambit and Swim Speed Up) and I'm a mobile tank. It's not meant to be a weapon for...
Basically, the Squid and the Octo share the same animations, but since the Octo has 4 tentacles, two are hidden inside its body, and they have a data file that tells the game how much to offset each bone/tentacle so it can reuse animations.
The timeline for development is way off from what people expect. 2.0.0 was finished 2 or 3 weeks after the game launched, and they've been working on 3.0.0 since, they just had to finish coding Splatlings and Sloshers, which is why they had leftovers of them in the initial release, everything is...
Actually the only thing not compressed is music, each map is like 50+MB lmao
So they have enough space to add all 4 of the in-progress maps, probably only 3 though, based on how finished the map files currently are, and a bunch more weapons to quietly push when they want.
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