FunkyLobster
Inkling Commander
yeah that's fair, it was just data i recorded with the stopwatch on my phone and i just want to be transparent about that. once someone uploads some proper timed video evidence we'll know for sure, but i think the data that i recorded is still something to at least take interest in; if not because it's some evidence to the useful applications of splatdashes, then to at least get something more accurate :pNo offence but the evidence you provided is anything but solid. You even said yourself the measurements weren't accurate, and you don't have video evidence to back up your claims or even prove that you were doing each type of movement optimally. Not only that but some of the numbers are really fishy and make me question how accurate the start and stops to these times are, since you have walking in the first example at 4'97, and inking at 4'65" which doesn't sound right at all if you were inking optimally. And out of all the things wrong with these numbers the worst by far is having swimming in the third example not be even close to half the time of walking when they confirmed in the direct that swimming is double the speed of walking (with video evidence), and the third path being completely flat puts a nail in the coffin for me that these timings are pretty bogus.
I tried both options in the tutorial as well and actually felt like I was going faster when inking optimally, that is, aiming at the horizon line and not at the ground only for a few milliseconds (3-5 shots) would give enough ink to swim to the end of your range radius without interruption. So I think I'm actually on the side of optimal inking being faster now. (And for the record yes, my sdash looked the same and was going just as fast as the one in the source video at the beginning of this thread).
We still need to wait for someone to make actual video proof where every party can agree that the techniques are being done 100% optimally, before we can say which one is really faster.
i don't really care about being right or wrong, i just want everyone to come together and figure more things out about the execution and application of s-dashes and s-hops. the more we know, the better we can play.