ThatOneGuy
Inkling Commander
Okay, so Update on that fight
I got my golden toothpick, after only 2 tries yesterday. Even though I faced her for a solid 20 minutes the other day and got slammed.
I think this is because I got pretty steamed after fighting her the first time, and I was just trying to make excuses as to why I couldn't destroy her immediately.
But yeah, agent 3 is still no pushover, she gave me a real rough time Tuesday, mostly because of my salt and not knowing what she's capable of.
One thing I did notice about agent 3 is that S/he always tries to make you peek to the left. This is because they want to get an advantageous angle on you, as you have to expose your body outward, while Agent 3 is covered, and having their gun peek out ever so slightly. Which is something most players don't do. Even your average X rank player doesn't know how to right side peek like that.
If you want to beat agent 3, definitely abuse the fact that they splashdown to your location every time. As you can hide around the side of the obstacles, and not get hurt. This is beneficial since you don't let them get so much paint from their splashdowns.
The Devs were not joking around when they made the AI for Octo Expansion though. It makes the single player octolings and bosses look like mere jokes in comparison.
I think this is because I got pretty steamed after fighting her the first time, and I was just trying to make excuses as to why I couldn't destroy her immediately.
But yeah, agent 3 is still no pushover, she gave me a real rough time Tuesday, mostly because of my salt and not knowing what she's capable of.
One thing I did notice about agent 3 is that S/he always tries to make you peek to the left. This is because they want to get an advantageous angle on you, as you have to expose your body outward, while Agent 3 is covered, and having their gun peek out ever so slightly. Which is something most players don't do. Even your average X rank player doesn't know how to right side peek like that.
If you want to beat agent 3, definitely abuse the fact that they splashdown to your location every time. As you can hide around the side of the obstacles, and not get hurt. This is beneficial since you don't let them get so much paint from their splashdowns.
The Devs were not joking around when they made the AI for Octo Expansion though. It makes the single player octolings and bosses look like mere jokes in comparison.